Hello,

I have an engine to play a game like Tekken online in an open world.
I've seen the success of MOBAs like DOTA/LOL/HON.  I think I could mix 
Tekken/Streetfighter2 style play with an open world MOBA.

I'm currently porting my code onto a new machine.
This means a new version of CrystalSpace and a new version of ASIO(my 
networking code)

Crystalspace installed fine.  I am using Mingw.

I am having a problem with an external application recognizing where the 
crystalspace headers are.

$ jam xyzim
...found 82 target(s)...
...updating 10 target(s)...
C++ ./out/msysx86/optimize/src/appxyzim.o
g++.exe: warning: switch '-fvtable-thunks' is no longer supported
In file included from src/appxyzim.h:10:0,
                 from src/appxyzim.cpp:7:
src/xyzim.h:12:22: fatal error: cssysdef.h: No such file or directory
compilation terminated.


I'm sure there is something very easy to do to fix this.
What do I do to fix this?
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