Hello,
I have an engine to play a game like Tekken online in an open world.
I've seen the success of MOBAs like DOTA/LOL/HON. I think I could mix
Tekken/Streetfighter2 style play with an open world MOBA.
I'm currently porting my code onto a new machine.
This means a new version of CrystalSpace and a new version of ASIO(my
networking code)
Crystalspace installed fine. I am using Mingw.
I am having a problem with an external application recognizing where the
crystalspace headers are.
$ jam xyzim
...found 82 target(s)...
...updating 10 target(s)...
C++ ./out/msysx86/optimize/src/appxyzim.o
g++.exe: warning: switch '-fvtable-thunks' is no longer supported
In file included from src/appxyzim.h:10:0,
from src/appxyzim.cpp:7:
src/xyzim.h:12:22: fatal error: cssysdef.h: No such file or directory
compilation terminated.
I'm sure there is something very easy to do to fix this.
What do I do to fix this?
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