I agree, it's needed. If only for ctf. On Sun, Feb 10, 2013 at 1:50 AM, Michael Mayea <[email protected]> wrote:
> Super crazy idea, but if you changed the up axis from Z to Y when you > exported, maybe if you used the c4 it would no longer be upside down. > > > On Sun, Feb 10, 2013 at 12:59 AM, Jake Breen <[email protected]> wrote: > >> Howdy all, >> >> Can you guys over at Valve (I know you read this!) either add an >> attachment at the back of the playermodels (Facing up, like the grenade >> attachments) or release the playermodel source files? I'm using the grenade >> slot as a placeholder right now, and while it looks alright, it clips >> through the first person view. >> >> Or if there's a way to temporary create an attachment...that would be >> very helpful (Although very tedious.) >> >> Screenshots: >> http://steamcommunity.com/sharedfiles/filedetails/?id=126199731 >> http://steamcommunity.com/sharedfiles/filedetails/?id=126199708 >> >> (Also I would just use the c4 and defusal kit attachment, but the c4 >> isn't facing up..so flag pole sticking of their back. Yuck.) >> >> Thanks, >> >> Jake Breen >> >> _______________________________________________ >> Csgo_sdk mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk >> >> > > _______________________________________________ > Csgo_sdk mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk > >
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