@Michael: Sadly I do not have the source files for the player models, else
I'd do it myself. Decompiling would break a whole lot of things.

-Jake Breen



On Sun, Feb 10, 2013 at 11:13 AM, Al Jackson <[email protected]> wrote:

> I agree, it's needed. If only for ctf.
>
>
> On Sun, Feb 10, 2013 at 1:50 AM, Michael Mayea <[email protected]>wrote:
>
>> Super crazy idea, but if you changed the up axis from Z to Y when you
>> exported, maybe if you used the c4 it would no longer be upside down.
>>
>>
>> On Sun, Feb 10, 2013 at 12:59 AM, Jake Breen <[email protected]> wrote:
>>
>>> Howdy all,
>>>
>>> Can you guys over at Valve (I know you read this!) either add an
>>> attachment at the back of the playermodels (Facing up, like the grenade
>>> attachments) or release the playermodel source files? I'm using the grenade
>>> slot as a placeholder right now, and while it looks alright, it clips
>>> through the first person view.
>>>
>>> Or if there's a way to temporary create an attachment...that would be
>>> very helpful (Although very tedious.)
>>>
>>> Screenshots:
>>> http://steamcommunity.com/sharedfiles/filedetails/?id=126199731
>>> http://steamcommunity.com/sharedfiles/filedetails/?id=126199708
>>>
>>> (Also I would just use the c4 and defusal kit attachment, but the c4
>>> isn't facing up..so flag pole sticking of their back. Yuck.)
>>>
>>> Thanks,
>>>
>>> Jake Breen
>>>
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>>>
>>>
>>
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