I can see how that would be frustrating. But now you have a chance to get more community support and add more polish to your map. On Feb 21, 2014 10:06 AM, "Michael Mayea" <mikema...@gmail.com> wrote:
> It's not bad at all, but the lack of information is inconvenient. What is > the deadline? Will new maps be in the next Operation? Will they look for > demolition maps or defuse maps or hostage maps? How do you even know if > your map is good enough, some people have over 50k subscribers and don't > hear a peep from Valve. > > > > > On Fri, Feb 21, 2014 at 9:31 AM, Andy Posey <witsalldonebe...@gmail.com>wrote: > >> Well that sounds like they are going to be doing OP's for different >> things. Which isn't bad. >> On Feb 21, 2014 1:29 AM, "Michael Mayea" <mikema...@gmail.com> wrote: >> >>> No new maps were added to the Operation, nobody had a chance. Valve can >>> sort the workshop items according to popularity, they don't have to search >>> through every item. >>> >>> >>> On Fri, Feb 21, 2014 at 2:09 AM, Andy Posey >>> <witsalldonebe...@gmail.com>wrote: >>> >>>> What? You need to gather community interest. You can't expect Valve to >>>> search through each and every workshop item. Also, what do you mean you >>>> didn't have a chance? >>>> On Feb 21, 2014 12:58 AM, "Michael Mayea" <mikema...@gmail.com> wrote: >>>> >>>>> Valve I believe you should have communicated your intent to >>>>> redistribute the maps for the next Operation more clearly. I was under the >>>>> impression opportunity was present when it wasn't, and I worked >>>>> tremendously hard at a chance to get my map into the next Operation when >>>>> there was never really a chance to begin with. >>>>> >>>>> Do you know what it is like to try and serve Valve? It feels like a >>>>> pipe dream, like I'm shooting for something that is so improbable I >>>>> contemplate sometimes if I truly am a rational being. I spent weeks >>>>> cramming for something that had no clear deadline and wasn't even a real >>>>> opportunity, at the end of it all I just feel duped. Not only did my map >>>>> not make it into the Operation, there was never a chance it was going to >>>>> happen, and Valve didn't even leave a comment on the workshop page. Over 8 >>>>> months of hard work that did nothing but fall on deaf ears. >>>>> >>>>> I've spent thousands of hours the past 11 years teaching people how to >>>>> use your software, how to make maps, how to solve problems. I do it for >>>>> free, I do it because I believe map making is an art form of its own and I >>>>> want to help it grow, and I do it because I love it. >>>>> >>>>> It would have made my day even if you told me my map wasn't any good. >>>>> >>>>> Sincerely, >>>>> >>>>> Michael "zastels" Mayea. >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> Csgo_sdk mailing list >>>>> Csgo_sdk@list.valvesoftware.com >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk >>>>> >>>>> >>>> _______________________________________________ >>>> Csgo_sdk mailing list >>>> Csgo_sdk@list.valvesoftware.com >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk >>>> >>>> >>> >>> _______________________________________________ >>> Csgo_sdk mailing list >>> Csgo_sdk@list.valvesoftware.com >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk >>> >>> >> _______________________________________________ >> Csgo_sdk mailing list >> Csgo_sdk@list.valvesoftware.com >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk >> >> > > _______________________________________________ > Csgo_sdk mailing list > Csgo_sdk@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk > >
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