Hi Ido, maxplayers of 64 (64+2 = 66) prevents clients from joining "Bad maxclients (64) from server." since the last update.
maxplayers of 62 will cause the server to crash with that AddScore stack above. When maxplayers is set to 61, all appears to be fine with bots. Clients can join, and this appears to be legal. Is this change going to be permanent? Thanks, Kyle. On Mon, May 21, 2012 at 5:21 PM, Ido Magal <[email protected]> wrote: > It’s your maxplayers. **** > > ** ** > > Not sure what changed on our end, but there’s a mismatch between your ‘62’ > and the hardcoded ‘33.’**** > > ** ** > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Kyle Sanderson > *Sent:* Monday, May 21, 2012 4:27 PM > *To:* Collin Howard; [email protected] > *Subject:* Re: [Csgo_servers] (Linux) Crash under version 11504 (AddScore) > **** > > ** ** > > Changed nothing at all. Same startup script and all. > > Rendered start up line: /home/kyle/csgo-ds/srcds_linux -ip *.*.*.* -port > 27015 -maxplayers 62 +exec server.cfg -game csgo -console +game_type 1 > +game_mode 0 +mapgroup mg_armsrace +map de_dust > > Thanks, > Kyle.**** > > On Mon, May 21, 2012 at 4:15 PM, Collin Howard <[email protected]> > wrote:**** > > What game mode are you using? Did you change anything after the update?*** > * > > ** ** > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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