Hi, thanks for reply. I've tryed adding gcc with no luck.
Also added -debug to cmdline but the file debug.log is not being generated. A. -----Messaggio originale----- From: Patrick "Ragnos" Frings Sent: Sunday, May 13, 2012 5:47 PM To: csgo_servers at list.valvesoftware.com Subject: Re: [Csgo_servers] Segmentation fault on debian 64 bit system Hey, you should try the -debug option, we could use that additional information. Im running fine on Debian Squeeze x64 w/ ia32-libs and libstdc++. Try install gcc since it adds some libarys. Am 13.05.2012 17:43, schrieb Server.it - Zelatech srl: > Same issue with debian 64bit, working well on windows. I?ve tryed > validating files with no luck. TF2 and CSS servers running great on it. > ---- Host_NewGame ---- > Unknown command "sv_show_bot_difficulty_in_name" > Model models/props_debris/floor_rubble1.mdl not found and > models/error.mdl couldn't be loadedModel > models/props_debris/floor_rubble1.mdl not found and models/error.mdl > couldn't be loaded > Segmentation fault > Add "-debug" to the ./srcds_run command line to generate a debug.log to > help with solving this problem > Sun May 13 17:42:51 CEST 2012: Server restart in 10 seconds > *From:* G?nther Schr?der <mailto:schroeder.guenther at t-online.de> > *Sent:* Sunday, May 13, 2012 8:28 AM > *To:* csgo_servers at list.valvesoftware.com > <mailto:csgo_servers at list.valvesoftware.com> > *Subject:* [Csgo_servers] Segmentation fault on debian 64 bit system > > Hello again, > > I still have segmentation faults, here the last part of the console > output: > > ---- Host_NewGame ---- > > Unknown command "sv_show_bot_difficulty_in_name" > > Model models/props_debris/floor_rubble1.mdl not found and > models/error.mdl couldn't be loadedModel > models/props_debris/floor_rubble1.mdl not found and models/error.mdl > couldn't be loaded > > Segmentation fault > > Add "-debug" to the ./srcds_run command line to generate a debug.log to > help with solving this problem > > Sun May 13 08:12:14 CEST 2012: Server restart in 10 seconds > > My Server is running on a Debian squeeze 64 bit machine. Some CSS > servers are already running on this root. I used dos2unix to fix that > srcds_run CrLf mistake from Valve, but I cannot find the root cause for > that segmentation fault ... I looked out for those files from the server > console - i couldnt find them (floor_rubble1.mdl, ...) any server > operator has this files and the server is running? Or anybody else had > that problem and solved it somehow? Any help appreciated - thx. > > BR Guenther > > ------------------------------------------------------------------------ > _______________________________________________ > Csgo_servers mailing list > Csgo_servers at list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing list > Csgo_servers at list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers -- Best Regards, Patrick "Ragnos" Frings Co-Admin UTzone.de www.utzone.de Mail: Ragnos at UTzone.de IRC: Q-Net #utzone _______________________________________________ Csgo_servers mailing list Csgo_servers at list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
