Thanks for the great sleuthing!

I've started this page, which I hope you all choose to contribute to:

https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers_Known_Issues


From: csgo_servers-bounces at list.valvesoftware.com 
[mailto:[email protected]] On Behalf Of Chris Strand
Sent: Sunday, May 13, 2012 10:41 AM
To: csgo_servers at list.valvesoftware.com
Subject: Re: [Csgo_servers] Segmentation fault on debian 64 bit system

Hey,

I also have the same problem but only under certain circumstances (which don't 
make any sense to me!).

If the full path leading up to where srcds is located is all in lower case then 
I have no problems. If there is a folder in the way that has a capital in then 
it fails. For example srcds run from 
/home/users/upper1case27215/server/server/csgo works fine, but 
/home/users/Upper1Case27215/server/server/csgo does not - giving me the same 
error and segmentation fault as the others here. I am running srcds as follows: 
./srcds_linux -console -game csgo -port 27215 -usercon +map de_dust2_se 
+game_type 0 +game_mode 1 +maxplayers 12

For everyone who has the segmentation fault, in the path to where srcds is do 
you have any folders with capital letters? And for those of you who were 
interested enough to investigate, could you try renaming one of the folders to 
have an upper case?

Please note that in the above examples I was running srcds as a different user 
to what is shown in the path so I'm quite sure this problem has nothing to do 
with user names.

Chris

PS: Debian 6 (Squeeze) 64 bit minimal install with ia32-libs and lib32gcc1.


>> *From:* G?nther Schr?der <mailto:schroeder.guenther at 
>> t-online.de<mailto:schroeder.guenther at t-online.de>>
>> *Sent:* Sunday, May 13, 2012 8:28 AM
>> *To:* csgo_servers at list.valvesoftware.com<mailto:csgo_servers at 
>> list.valvesoftware.com>
>> <mailto:csgo_servers at list.valvesoftware.com<mailto:csgo_servers at 
>> list.valvesoftware.com>>
>> *Subject:* [Csgo_servers] Segmentation fault on debian 64 bit system
>>
>> Hello again,
>>
>> I still have segmentation faults, here the last part of the console
>> output:
>>
>> ---- Host_NewGame ----
>>
>> Unknown command "sv_show_bot_difficulty_in_name"
>>
>> Model models/props_debris/floor_rubble1.mdl not found and
>> models/error.mdl couldn't be loadedModel
>> models/props_debris/floor_rubble1.mdl not found and models/error.mdl
>> couldn't be loaded
>>
>> Segmentation fault
>>
>> Add "-debug" to the ./srcds_run command line to generate a debug.log
>> to help with solving this problem
>>
>> Sun May 13 08:12:14 CEST 2012: Server restart in 10 seconds
>>
>> My Server is running on a Debian squeeze 64 bit machine. Some CSS
>> servers are already running on this root. I used dos2unix to fix that
>> srcds_run CrLf mistake from Valve, but I cannot find the root cause
>> for that segmentation fault ... I looked out for those files from the
>> server console - i couldnt find them (floor_rubble1.mdl, ...) any
>> server operator has this files and the server is running? Or anybody
>> else had that problem and solved it somehow? Any help appreciated - thx.
>>
>> BR Guenther
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