Well the classic competitive game mode is not time based. The map should change after a certain amount of rounds are completed, either when one team gets 16 round wins, or both teams tie at 15-15 wins. On the public server I have setup, the game *will* successfully end when one team wins, but the map will not change. It simply shows the endgame scoreboard and then reloads the same map.
On Sun, May 13, 2012 at 1:05 AM, ics <ics at ics-base.net> wrote: > ** > > The game is missing mp timelimit cvar so there is no timelimit and maps > last forever unless someone calls a vote. On valve servers map change so > they must have something else on use. > > -ics > > ----- Alkuper?inen viesti ----- > > Running a classic casual server. Everything appears set right but I > can't > > get maps to rotate. We hit max rounds (best out of 10) and it just > > restarts the same map. Any suggestions? > > > _______________________________________________ > Csgo_servers mailing list > Csgo_servers at list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20120513/023633a0/attachment-0001.html>
