Sorry, per-gamemode ConVars.
On Monday, May 14, 2012, ics wrote:
> I have to ask, what's the point putting it in gamemodes.txt instead of
> just some cvar in server.cfg that could be executed just like that? As a
> person who has been running servers since 2005, this really seems going
> backwards to me.
>
> -ics
>
> 14.5.2012 20:36, Ido Magal kirjoitti:
>
>> I can't reproduce your issue.
>>
>> In gamemodes.txt I changed this:
>>
>> "casual"
>> {
>>
>> ...
>>
>> // These are the convars that get
>> setup when a game mode of this type is created.
>> "convars"
>> {
>> ...
>> "mp_maxrounds"
>> "10"
>>
>> To this:
>>
>> "casual"
>> {
>>
>> ...
>>
>> // These are the convars that get
>> setup when a game mode of this type is created.
>> "convars"
>> {
>> ...
>> "mp_maxrounds"
>> "50"
>>
>>
>> And I see 49 rounds left in the scoreboard.
>>
>>
>>
>> -----Original Message-----
>> From: csgo_servers-bounces at list.valvesoftware.com [mailto:
>> csgo_servers-bounces at list.valvesoftware.com] On Behalf Of Ultrix Prime
>> Sent: Sunday, May 13, 2012 7:10 PM
>> To: csgo_servers at list.valvesoftware.com
>> Subject: [Csgo_servers] Increasing number of rounds - game shows negative
>> rounds left?
>>
>> So, when the number of rounds in casual mode (haven't tested others) is
>> set
>> to a larger number, mp_maxrounds 50 for example, the game starts showing
>> negative as in (-10 rounds left).
>>
>> Does something else need to be changed?
>>
>>
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>>
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>>
>
>
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--
Kind regards,
*Saul Rennison*
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