Really? Because last time i tried putting it directly to server console,
i only got unknown command.
-ics
14.5.2012 21:45, Saul Rennison kirjoitti:
> If you remove the "mp_maxrounds" entry from gamemodes.txt and put it
> in server.cfg, it will.
>
> This is to set gamemode-specific ConVars.
>
> On Monday, May 14, 2012, ics wrote:
>
> I have to ask, what's the point putting it in gamemodes.txt
> instead of just some cvar in server.cfg that could be executed
> just like that? As a person who has been running servers since
> 2005, this really seems going backwards to me.
>
> -ics
>
> 14.5.2012 20:36, Ido Magal kirjoitti:
>
> I can't reproduce your issue.
>
> In gamemodes.txt I changed this:
>
> "casual"
> {
>
> ...
>
> // These are the
> convars that get setup when a game mode of this type is created.
> "convars"
> {
> ...
> "mp_maxrounds"
> "10"
>
> To this:
>
> "casual"
> {
>
> ...
>
> // These are the
> convars that get setup when a game mode of this type is created.
> "convars"
> {
> ...
> "mp_maxrounds"
> "50"
>
>
> And I see 49 rounds left in the scoreboard.
>
>
>
> -----Original Message-----
> From: csgo_servers-bounces at list.valvesoftware.com
> [mailto:csgo_servers-bounces at list.valvesoftware.com] On Behalf
> Of Ultrix Prime
> Sent: Sunday, May 13, 2012 7:10 PM
> To: csgo_servers at list.valvesoftware.com
> Subject: [Csgo_servers] Increasing number of rounds - game
> shows negative rounds left?
>
> So, when the number of rounds in casual mode (haven't tested
> others) is set
> to a larger number, mp_maxrounds 50 for example, the game
> starts showing
> negative as in (-10 rounds left).
>
> Does something else need to be changed?
>
>
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>
>
> --
>
>
> Kind regards,
> *Saul Rennison*
>
>
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