The maps valid for voting are the ones in the mapgroup.

Defining a mapgroup of _se maps and then using it by launching with +mapgroup 
XXXXXXX should do what you want, although I haven't tested it.


-----Original Message-----
From: csgo_servers-bounces at list.valvesoftware.com 
[mailto:[email protected]] On Behalf Of Patrick 
"Ragnos" Frings
Sent: Monday, May 14, 2012 3:29 PM
To: csgo_servers at list.valvesoftware.com
Subject: Re: [Csgo_servers] Votingconfig?

Hey,

sorry for another bump, but it's really annoying to have no Mapvote with 
_se maps. And i doubt this issue concerns only my copetetive server.

Any information on this would be great!

Made an X-Post on the boards: 
http://forums.steampowered.com/forums/showthread.php?p=30755888

Am 13.05.2012 23:52, schrieb Patrick "Ragnos" Frings:
> Hey,
>
> sorry for bumping, but this is really annoying.
> Any information on this?
>
> Am 13.05.2012 19:23, schrieb Patrick "Ragnos" Frings:
>> Hey,
>>
>> i would like to know how i can manage the voting menu.
>>
>> Background: I'm running a Classic Competetive Server using all _se maps.
>> For this, i added a whole new Mapgroup "mg_allclassic_se" which is a
>> copy of the orignial mg_allclassic, just changed the maps.
>>
>> Now, my votingmenu is just empty. Did i missed something on
>> gamemodes.txt?
>>
>> Another question: is there something like a nextmap-option, so maps are
>> only changed after MR15?
>>
>
>


-- 
Best Regards,
Patrick "Ragnos" Frings
Co-Admin UTzone.de
www.utzone.de
Mail: Ragnos at UTzone.de
IRC: Q-Net #utzone

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