The maps valid for voting are the ones in the mapgroup. Defining a mapgroup of _se maps and then using it by launching with +mapgroup XXXXXXX should do what you want, although I haven't tested it.
-----Original Message----- From: csgo_servers-bounces at list.valvesoftware.com [mailto:[email protected]] On Behalf Of Patrick "Ragnos" Frings Sent: Monday, May 14, 2012 3:29 PM To: csgo_servers at list.valvesoftware.com Subject: Re: [Csgo_servers] Votingconfig? Hey, sorry for another bump, but it's really annoying to have no Mapvote with _se maps. And i doubt this issue concerns only my copetetive server. Any information on this would be great! Made an X-Post on the boards: http://forums.steampowered.com/forums/showthread.php?p=30755888 Am 13.05.2012 23:52, schrieb Patrick "Ragnos" Frings: > Hey, > > sorry for bumping, but this is really annoying. > Any information on this? > > Am 13.05.2012 19:23, schrieb Patrick "Ragnos" Frings: >> Hey, >> >> i would like to know how i can manage the voting menu. >> >> Background: I'm running a Classic Competetive Server using all _se maps. >> For this, i added a whole new Mapgroup "mg_allclassic_se" which is a >> copy of the orignial mg_allclassic, just changed the maps. >> >> Now, my votingmenu is just empty. Did i missed something on >> gamemodes.txt? >> >> Another question: is there something like a nextmap-option, so maps are >> only changed after MR15? >> > > -- Best Regards, Patrick "Ragnos" Frings Co-Admin UTzone.de www.utzone.de Mail: Ragnos at UTzone.de IRC: Q-Net #utzone _______________________________________________ Csgo_servers mailing list Csgo_servers at list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
