Hello, anyone know a way to allow clients to download new maps? There is a few good custom maps emerging out of the wood works, I would like to try in my server, My conclusion is you cant do it until valve allows it...but I know alot of you guys are out there who are smart, and may have some workaround.

On 6/2/2012 5:42 PM, Andreas Grimm wrote:

Hello Valve,

I am currently testing my own bot engine in CS:GO.

It seems to work very well, but I have a problem with the "control bot" feature.

The client gui displays the "[E] Control Bot" message on my bots, but when I press the use key then nothing happens.

That it has no effect for my bot engine is clear, but I could easily turn it off when I can see, that a player controls the player, but pressing the use key has absolutely no effect for the human client, too...

I played around with the following 3 net props:

m_bIsControllingBot

m_bCanControlObservedBot

m_iControlledBotEntIndex

But changing the values have no effect.

May I ask if it's possible to control third party bots in general?

If yes, could you explain that system a little bit, that I am able to reproduce this on my side? And if not, why not? *cries a river* ;) ... but is there any way to hide the "[E] Control Bot" messsage for my bot players?

thanks and regards

 - Andreas



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