Hello, anyone know a way to allow clients to download new maps? There is
a few good custom maps emerging out of the wood works, I would like to
try in my server, My conclusion is you cant do it until valve allows
it...but I know alot of you guys are out there who are smart, and may
have some workaround.
On 6/2/2012 5:42 PM, Andreas Grimm wrote:
Hello Valve,
I am currently testing my own bot engine in CS:GO.
It seems to work very well, but I have a problem with the "control
bot" feature.
The client gui displays the "[E] Control Bot" message on my bots, but
when I press the use key then nothing happens.
That it has no effect for my bot engine is clear, but I could easily
turn it off when I can see, that a player controls the player, but
pressing the use key has absolutely no effect for the human client, too...
I played around with the following 3 net props:
m_bIsControllingBot
m_bCanControlObservedBot
m_iControlledBotEntIndex
But changing the values have no effect.
May I ask if it's possible to control third party bots in general?
If yes, could you explain that system a little bit, that I am able to
reproduce this on my side? And if not, why not? *cries a river* ;) ...
but is there any way to hide the "[E] Control Bot" messsage for my bot
players?
thanks and regards
- Andreas
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