Thanks for the feedback. I dont run the site but would appreciate you to point me at the anti-valve statements on that site?? Its a good source of CSGO information tbh

On 03/06/2012 18:59, Travis Brown wrote:
Beware of that website. The guy who runs is is very anti valve and is a powertrip. He rage quit this mailing list because he didnt get his way.

On Sun, Jun 3, 2012 at 4:40 AM, ToG Admin <[email protected] <mailto:[email protected]>> wrote:

    I explain custom map setups here:

    http://wiki.csgo4me.com:8080/jamwiki-1.2/en/CS_GO_Custom_Maps_Project

    But it's a bit buggy still!

    Mike

    On 03/06/2012 01:18, Solomon Nero wrote:
    Hello, anyone know a way to allow clients to download new maps?
    There is a few good custom maps emerging out of the wood works, I
    would like to try in my server, My conclusion is you cant do it
    until valve allows it...but I know alot of you guys are out there
    who are smart, and may have some workaround.

    On 6/2/2012 5:42 PM, Andreas Grimm wrote:

    Hello Valve,

    I am currently testing my own bot engine in CS:GO.

    It seems to work very well, but I have a problem with the
    "control bot" feature.

    The client gui displays the "[E] Control Bot" message on my
    bots, but when I press the use key then nothing happens.

    That it has no effect for my bot engine is clear, but I could
    easily turn it off when I can see, that a player controls the
    player, but pressing the use key has absolutely no effect for
    the human client, too...

    I played around with the following 3 net props:

    m_bIsControllingBot

    m_bCanControlObservedBot

    m_iControlledBotEntIndex

    But changing the values have no effect.

    May I ask if it's possible to control third party bots in general?

    If yes, could you explain that system a little bit, that I am
    able to reproduce this on my side? And if not, why not? *cries a
    river* ;) ... but is there any way to hide the "[E] Control Bot"
    messsage for my bot players?

    thanks and regards

     - Andreas



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