So looking through the console I am getting these errors....
#Keyvalues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file
GameModes_Server.txt
#GameTypes: missing gameModes entry for game type mapgroups
#GameTypes: empty gameModes entry for game type mapgroups
I am sure its my goof in the gamemodes_server.txt. I have set CSS servers up
but this is throwing me for a loop.
Below is my gamemodes_server.txt. Thanks for everyone help/ideas :)
// To use this file, rename it to GameModes_Server.txt
//
// Values here override the default gamemodes.txt
"GameModes_Server.txt"
{
"gameTypes"
{
"classic"
{
"gameModes"
{
"competitive"
{
"convars"
{
"hostname" "Original Gravity: Classic Competetive"
"mp_startmoney" "800"
"mp_maxmoney" "16000"
}
"mapgroups"
{
"mg_bomb_se" // mapgroup definition
{
"name" "mg_bomb_se"
"maps"
{
"de_dust_se" ""
"de_dust2_se" ""
"de_nuke_se" ""
"de_train_se" ""
"de_inferno_se" ""
"de_aztec_se" ""
}
}
}
}
}
}
//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
//
// Then launch the server with '+mapgroup MAPGROUPNAME'
//
// Example:
//
// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
//
//
// Check the developer wiki for updated community info
//
https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
//////////////////////////////////////////////////////////////////////////////////////////////
"mapgroups"
{
"mg_bomb_se" // mapgroup definition
{
"name" "mg_bomb_se"
"maps"
{
"de_dust_se" ""
"de_dust2_se" ""
"de_nuke_se" ""
"de_train_se" ""
"de_inferno_se" ""
"de_aztec_se" ""
}
}
}
}
From: [email protected]
To: [email protected]
Date: Tue, 19 Jun 2012 18:58:54 -0400
Subject: [Csgo_servers] Server defaults to de_aztec
Hi everyone,
I have a classic competetive server set to run _se maps. It was working fine
this weekend and then last night everytime it comes out of hibernation it
defaults to de_aztec. I looked around and didn't see anything that had
changed...I have even removed all non _se maps from the maplist.txt. I am sure
its something simple but I am struggling to find it. Thanks for the help :)
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