Seeing as CS:GO is going retail in about a Months time... It would be nice to see some game breaking bugs fixed before it ships.
Bugs - Menu's are still not behaving properly. - Initial connection / changelevel doesn't initiate downloading of new content. Instead disconnects the client from server. - New Maps always crash client after downloading. "bad inline model number 1" - Inability to play custom sounds (VPK issue) - Lost almost every way to display data to clients. Separate Displays (HudHint vs CenterText, not combined)? Requests - Variable width printing for Health / Armour. - See below. - Easier management for Server Admins. GameModes should probably be completely optional. - Server stability. Example Crash: http://pastie.org/private/fgks8rpfvaiqnxcfh4ua - Flexibility with configuration files. Right now displaying the clients own health is vital to knowing if they can take the chance for running at the other player, or face their own demise. Unlike CS:S, in CS:GO your real health is displayed (The number doesn't seem to wrap at 517). The only issue with this is it's cut off because the HP bar don't seem to scale to the number being printed (5413 for instance). Notes/Why. While I'm sure others do as well. I have a ZombieMod (Zombie:Reloaded actually) server up at the moment (In CS:GO). The main thing we enjoy doing is keeping players informed about what's going on with the actual server. We enjoy displaying as much data to the client as possible, only if the client decides to opt in. Under CS:S I have Server Stats (Uptime, Player counts, Edict Counts, Server Time, you name it) on the right hand side of their screen, so long as they opt in. Per hit, if they opt in, they can see their enemy's remaining health, damage done, and name. None of this is possible at the moment as far as I'm aware (along with a few friends) in CS:GO without flooding chat. Doing so would be a bit ridiculous and messy. Anywho, just wanted to collect my thoughts really. If anyone has any solutions to my above problems, or has anything they'd like to add, do let me know/go for it. Thanks, Kyle.
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