Yeah, I made a custom weapon order and added the missing weapons. I ended up 
with the default weapon order with the weapons missing in game modes.txt tacked 
on the end. I did take the easy way out and edit the gamemodes.txt

Jim Fountain <[email protected]> wrote:

I have the same issue with my Arms Race server. What I did is setup a
custom weapon order (with all available weapons) in the
gamemodes_server.txt file and just delete the weapons from the
gamemodes.txt file when there is a server update. For some reason the
gamemodes_server.txt is not overriding the  gamemodes.txt for the weapons.

On Fri, Aug 17, 2012 at 10:36 AM, Travis Brown <[email protected]> wrote:

> I have arms race setup on one of my servers with gamemodes_server.txt. it
> defines a custom weapon order. The names and caps ate all correct. The
> format is correct. It doesnt fully use my weapon order. If i edit the
> gamemodes.txt it will work fine. The _server one doesnt seem to work well.
>
> Another question. Why does gamemodes.txt still exist? Its obvious nobody
> likes it. Its to much information for 1 file. Add mapgroups to gamemodes.
> Maps in mapgroups could be set by text files like the old maplists excpt
> its named after the list. Server.cfg should override gamemodes as well. I
> really dont understand why everyone is ignored on this as valve hasnt gave
> any real reason why they still are using it.
> On Aug 17, 2012 12:57 PM, "Simon Cooper" <[email protected]> wrote:
>
>> I've just double-checked as well - just in case. I've tried it both with
>> a minimal server.cfg and without one altogether, and no autoexec.cfg - just
>> in case that too was a factor.****
>>
>> No need to verify the gamemodes.txt - I've never edited it! I heed the
>> warnings.****
>>
>> No I didn't blindly copy the launch command example; I inserted my
>> internal and external ip where indicated and trimmed out the comments etc.
>> ****
>>
>> ** **
>>
>> So there you have it. It's a sorry state when one setup works for one
>> user and the identical setup doesn't work for another.****
>>
>> ** **
>>
>> Thanks again.****
>>
>> ** **
>>
>> ** **
>>
>> *From:* Nick Emson [mailto:[email protected]]
>> *Sent:* 17 August 2012 17:30
>> *To:* [email protected]
>> *Subject:* Re: [Csgo_servers] server.cfg and gamemodes.txt****
>>
>> ** **
>>
>> Sorry to hear – all I can say is double-check everything, and verify your
>> game files incase gamemodes.txt is no longer in its original state. After
>> that:****
>>
>> ** **
>>
>> **1)      **If you had any settings in server.cfg of note (sv_lan
>> perhaps?) then of course move these into the relevant “convars” section of
>> my (very basic example) gamemodes_server.txt****
>>
>> **2)      **If you blindly copied in my launch command example with
>> ‘-ip’ and ‘+net_public_adr’ values defined, what are you specifying? Are
>> you entering an external IP and this then explains why the server no longer
>> responding on the internal LAN IP****
>>
>> ** **
>>
>> Good luck! - Nick****
>>
>> ** **
>>
>> _______________________________________________
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>> [email protected]
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>>
>
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