All,

 

As people are still struggling to create a working gamemodes_server.txt,
need a formatted template or are tripping up on the pitfalls like the
'maxplayers' location, I have again re-linked a sample set of config files
for those that need a template to work from. This may have gone un-noticed
in a lengthy previous thread.

 

These are far from "feature-complete" for advanced tweakers, but should give
beginners a reasonable template to work from and show where to shove CVAR's
or server-wide settings.

 

Note that I like to set up multiple server instances from one installation
folder, and launch multiple servers with different command lines. In this
example I am launching 'server 1'. Other server instances just have a
slightly modified start-up command (port etc.) and a different
ultra-minimalistic config file for the hostname / password.

 

Start-up command / script (linux):

   http://www.fussake.com/tc/csgo/configs/start-csgo_1.txt

 

Server instance ultra-basic config file:

   http://www.fussake.com/tc/csgo/configs/csgo_1.txt

 

Communal network/system operations config file (for all servers):

   http://www.fussake.com/tc/csgo/configs/csgo_server.txt

 

Custom "Gamemodes_server.txt" equivalent with all main config tweaks in for
all modes:

   http://www.fussake.com/tc/csgo/configs/gamemodes_thefirm.txt

 

Again : gamemodes.txt should remain UNTOUCHED. It is not required to be
modified if you setup your config's correctly.

 

Regards,

Nick

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