I have sv_downloadurl with the map in bz2 format. But even without
sv_downloadurl it is the same

when i try to connect console output in the client is:

] connect xxxxxx
Connecting to public(xxxxxx) ...
44.025:  Sending UDP connect to public IP xxxxxxx
Server using 'public' lobbies, requiring pw no, lobby id 0
RememberIPAddressForLobby: lobby 0 from address xxxxxxxx
Grace request retry for unreserved server...
Retrying public(xxxxxxxx) ...
44.049:  Sending UDP connect to public IP xxxxxxx
Server using 'public' lobbies, requiring pw no, lobby id 0
RememberIPAddressForLobby: lobby 0 from address xxxxxxx
Server approved grace request...
Retrying connection to xxxxxxxx, server requires lobby reservation but
is unreserved.
Received game details information from xxxxxxxxxx...
GameTypes: could not find matching map "de_nuke_ve".
[MM] Sending reservation request to xxxxxxxxx
[MM] Sending reservation request to xxxxxxxx

2012/8/21 JKavšek <[email protected]>:
> Are you/can you try with setting sv_downloadurl ? Do you have fastdl?
>
> 2012/8/21 Nevermore Imperium <[email protected]>
>>
>> I have custom map de_nuke_ve installed in my server.
>> When this map is running players that hasn't the map in their game
>> folder cannot join my server.
>>
>> Is there a cvar like sv_allowdownload in old engines that is
>> preventing my server from working with custom maps?
>>
>> Thanks
>>
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>
>
>
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