I want dead people of any team to be able to talk to each other. sv_alltalk
1 is the only way to do this, but it lets them talk to each other while
alive as well.

On Fri, Aug 24, 2012 at 1:38 PM, JKavšek <[email protected]> wrote:

> Absolutely great list for fixes servers need. I was surprised point by
> point how you really listed up almost all the most disturbing stuff that
> need fixing.
>
> Another thing is when I set mp_maxrounds it incorrectly shows remaining
> rounds in the tab panel.
>
> 2012/8/24 Neil Rajani <[email protected]>
>
>> Hi Valve,****
>>
>> ** **
>>
>> I have to say CSGO is proving to be an impressive game, with some very
>> good updates recently, it definitely seems to have rejuvenated the CS brand
>> and is attracted both old and new players.  However we all want the game to
>> get even better and we know it can. I feel reading from the mailing list
>> that there can still be some improvements which can be made to give server
>> admins and players a better playing environment.****
>>
>> ** **
>>
>> I have collected a few issues and suggestions from the mailing list for
>> easy reference -  which i hope you can look out. I am trying to get it into
>> one thread in particular just to prevent clogging up the mailing list.***
>> *
>>
>> ** **
>>
>> 1 – Downloading content (maps, sounds,  materials) off servers. Please
>> implement the download progress box as in previous games . It is
>> inconvenient to look at the console and for those people who don’t use a
>> console or new players, they might think their game has crashed if all they
>> see is a blank screen.****
>>
>> 2 – Exposing some convars. E.g. net_maxfilesize,
>> sv_client_min_interp_ratio, sv_disablefreezecam, sv_minupdaterate,
>> sv_maxupdaterate, the vote and rcon commands etc... I see no reason why
>> these have been hidden, and using workarounds to access these make no sense.
>> ****
>>
>> 3 – Bug with forcecamera. The command does not work in practise compared
>> to CS 1.6 and CSS. With it disabled, you should be able to see both teams
>> but sometimes you can see only the enemy team and not your own, and it
>> displays random behaviour.****
>>
>> 4 – Increase the real maxplayers value on servers to 64. Most popular
>> servers usually cannot get more than 25-28 players on the server. There is
>> also the problem with sometimes not being able to connect to server because
>> of a queue reservation if the server is almost full.****
>>
>> 5 – Introduce the anonymous STEAMCmd login as you have mentioned in the
>> past and allow more than one server to be updated accordingly.****
>>
>> 6 – Create a CVAR to disable the ability to blocking players from playing
>> in your session. It’s not right that someone can block various players on
>> the server, including admins and they won’t be able to play just because of
>> an idiot.****
>>
>> 7 – Fix the ability to use the Zeus in competitive mode.
>> mp_weapons_allow_zeus does not quite work.****
>>
>> 8 – Arms race servers seems to crash a lot with more than 15/16 for no
>> reason, using same mods as on a classic servers.****
>>
>> 9 – mp_halftime in classic casual mode displaying crazy behaviour (as
>> mentioned in mailing list). It seems to run fine in classic competitive
>> mode.****
>>
>> 10 – Fixing the “You do not have this 3rd party mod installed” error
>> message when trying to join a game directly when CSGO has not yet been
>> launched.****
>>
>> 11 – Fix the sv_password issue where people can join private servers with
>> any password****
>>
>> 12 – Enable the menuselect command to work whilst dead or in spectator
>> mode, it currently works only when alive. 3rd party admin mods obviously
>> rely on this. Also please enable slot 0!****
>>
>> 13 – Enable html pages (e.g motd) like in CSS and CS 1.6 through in game
>> commands****
>>
>> 14 – Enable .res files to work so clients can download custom content
>> along with a map which was not originally packaged into it. E.g. Radar
>> overviews. Currently, only NAV files (and possibly KV files???) get
>> downloaded with the map.****
>>
>> 15 – Reintroduce the connect function from CSS (I believe the button was
>> F3) to allow players to directly to jump into another server ingame. ****
>>
>> 16 – Fix a bug where sometimes you are “banned from joining this session”
>> if you have just restarted a server. Happens randomly****
>>
>> 17 – Some better documentation on the CSGO Dedicated Server Valve wiki.
>> For experienced admins, it can be OK to navigate and understand but for new
>> people, it’s a daunting task. Especially with the issue of custom maps***
>> *
>>
>> 18 – Bring back ability to go in freelook when dead/spec. Its good to
>> pass by moments flying around the map.****
>>
>> ** **
>>
>> Some general suggestions J****
>>
>> ** **
>>
>> 1 – Good enforcement of the “policy of truth”. E.g. Sending warnings to
>> communities who abuse certain policies in running servers. For example,
>> running mods which create fake players on servers without showing them as
>> bots in the master list, or running fast respawn mods which do not show the
>> sv_tags. Or joining a server and automatically getting invited to a steam
>> community group. Maybe 2 warnings, followed by delisting the servers and
>> banning the steam community groups if they are still in violation. I
>> personally know a large 50+ CSS server which uses a fake players mod and
>> they have been getting away with it for a long time. Where can I send a
>> report to?****
>>
>> ** **
>>
>> 2 – Bring back the flashlight and night vision!!****
>>
>> ** **
>>
>> 3-  Some support and player model for VIP Assassination and Escape modes!
>> ****
>>
>> ** **
>>
>> That’s obviously not everything but those do spring to mind. I have every
>> confidence that the game will continue to get better and better, but
>> hopefully there will be some more improvements to be made in the meantime.
>> ****
>>
>> ** **
>>
>> ** **
>>
>> ** **
>>
>> ** **
>>
>> _______________________________________________
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>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
>
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