This is the BEST thread ever from the forums:

http://forums.steampowered.com/forums/showthread.php?t=2653052

BR,

lcz # GalegO 



________________________________
 De: Gordon <[email protected]>
Para: [email protected] 
Enviadas: Sexta-feira, 24 de Agosto de 2012 17:40
Assunto: Re: [Csgo_servers] General Server and game suggestions
 

I want dead people of any team to be able to talk to each other. sv_alltalk 1 
is the only way to do this, but it lets them talk to each other while alive as 
well.


On Fri, Aug 24, 2012 at 1:38 PM, JKavšek <[email protected]> wrote:

Absolutely great list for fixes servers need. I was surprised point by point 
how you really listed up almost all the most disturbing stuff that need fixing.
>
>Another thing is when I set mp_maxrounds it incorrectly shows remaining rounds 
>in the tab panel.
>
>
>2012/8/24 Neil Rajani <[email protected]>
>
>Hi Valve,
>> 
>>I have to say CSGO is proving to be an impressive game, with some very good 
>>updates recently, it definitely seems to have rejuvenated the CS brand and is 
>>attracted both old and new players.  However we all want the game to get even 
>>better and we know it can. I feel reading from the mailing list that there 
>>can still be some improvements which can be made to give server admins and 
>>players a better playing environment.
>> 
>>I have collected a few issues and suggestions from the mailing list for easy 
>>reference -  which i hope you can look out. I am trying to get it into one 
>>thread in particular just to prevent clogging up the mailing list.
>> 
>>1 – Downloading content (maps, sounds,  materials) off servers. Please 
>>implement the download progress box as in previous games . It is inconvenient 
>>to look at the console and for those people who don’t use a console or new 
>>players, they might think their game has crashed if all they see is a blank 
>>screen.
>>2 – Exposing some convars. E.g. net_maxfilesize, sv_client_min_interp_ratio, 
>>sv_disablefreezecam, sv_minupdaterate, sv_maxupdaterate, the vote and rcon 
>>commands etc... I see no reason why these have been hidden, and using 
>>workarounds to access these make no sense.
>>3 – Bug with forcecamera. The command does not work in practise compared to 
>>CS 1.6 and CSS. With it disabled, you should be able to see both teams but 
>>sometimes you can see only the enemy team and not your own, and it displays 
>>random behaviour.
>>4 – Increase the real maxplayers value on servers to 64. Most popular servers 
>>usually cannot get more than 25-28 players on the server. There is also the 
>>problem with sometimes not being able to connect to server because of a queue 
>>reservation if the server is almost full.
>>5 – Introduce the anonymous STEAMCmd login as you have mentioned in the past 
>>and allow more than one server to be updated accordingly.
>>6 – Create a CVAR to disable the ability to blocking players from playing in 
>>your session. It’s not right that someone can block various players on the 
>>server, including admins and they won’t be able to play just because of an 
>>idiot.
>>7 – Fix the ability to use the Zeus in competitive mode. 
>>mp_weapons_allow_zeus does not quite work.
>>8 – Arms race servers seems to crash a lot with more than 15/16 for no 
>>reason, using same mods as on a classic servers.
>>9 – mp_halftime in classic casual mode displaying crazy behaviour (as 
>>mentioned in mailing list). It seems to run fine in classic competitive mode.
>>10 – Fixing the “You do not have this 3rd party mod installed” error message 
>>when trying to join a game directly when CSGO has not yet been launched.
>>11 – Fix the sv_password issue where people can join private servers with any 
>>password
>>12 – Enable the menuselect command to work whilst dead or in spectator mode, 
>>it currently works only when alive. 3rd party admin mods obviously rely on 
>>this. Also please enable slot 0!
>>13 – Enable html pages (e.g motd) like in CSS and CS 1.6 through in game 
>>commands
>>14 – Enable .res files to work so clients can download custom content along 
>>with a map which was not originally packaged into it. E.g. Radar overviews. 
>>Currently, only NAV files (and possibly KV files???) get downloaded with the 
>>map.
>>15 – Reintroduce the connect function from CSS (I believe the button was F3) 
>>to allow players to directly to jump into another server ingame. 
>>16 – Fix a bug where sometimes you are “banned from joining this session” if 
>>you have just restarted a server. Happens randomly
>>17 – Some better documentation on the CSGO Dedicated Server Valve wiki. For 
>>experienced admins, it can be OK to navigate and understand but for new 
>>people, it’s a daunting task. Especially with the issue of custom maps
>>18 – Bring back ability to go in freelook when dead/spec. Its good to pass by 
>>moments flying around the map.
>> 
>>Some general suggestions J
>> 
>>1 – Good enforcement of the “policy of truth”. E.g. Sending warnings to 
>>communities who abuse certain policies in running servers. For example, 
>>running mods which create fake players on servers without showing them as 
>>bots in the master list, or running fast respawn mods which do not show the 
>>sv_tags. Or joining a server and automatically getting invited to a steam 
>>community group. Maybe 2 warnings, followed by delisting the servers and 
>>banning the steam community groups if they are still in violation. I 
>>personally know a large 50+ CSS server which uses a fake players mod and they 
>>have been getting away with it for a long time. Where can I send a report to?
>> 
>>2 – Bring back the flashlight and night vision!!
>> 
>>3-  Some support and player model for VIP Assassination and Escape modes!
>> 
>>That’s obviously not everything but those do spring to mind. I have every 
>>confidence that the game will continue to get better and better, but 
>>hopefully there will be some more improvements to be made in the meantime.
>> 
>> 
>> 
>> 
>>_______________________________________________
>>Csgo_servers mailing list
>>[email protected]
>>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
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