If we're going to be discussing changes to the game and not just the servers, then please re-add silencers!
On Fri, Aug 24, 2012 at 8:05 PM, lcz # GalegO < [email protected]> wrote: > This is the BEST thread ever from the forums: > > http://forums.steampowered.com/forums/showthread.php?t=2653052 > > BR, > > lcz # GalegO > > ------------------------------ > *De:* Gordon <[email protected]> > *Para:* [email protected] > *Enviadas:* Sexta-feira, 24 de Agosto de 2012 17:40 > *Assunto:* Re: [Csgo_servers] General Server and game suggestions > > I want dead people of any team to be able to talk to each other. > sv_alltalk 1 is the only way to do this, but it lets them talk to each > other while alive as well. > > On Fri, Aug 24, 2012 at 1:38 PM, JKavšek <[email protected]> wrote: > > Absolutely great list for fixes servers need. I was surprised point by > point how you really listed up almost all the most disturbing stuff that > need fixing. > > Another thing is when I set mp_maxrounds it incorrectly shows remaining > rounds in the tab panel. > > 2012/8/24 Neil Rajani <[email protected]> > > Hi Valve,**** > ** ** > I have to say CSGO is proving to be an impressive game, with some very > good updates recently, it definitely seems to have rejuvenated the CS brand > and is attracted both old and new players. However we all want the game to > get even better and we know it can. I feel reading from the mailing list > that there can still be some improvements which can be made to give server > admins and players a better playing environment.**** > ** ** > I have collected a few issues and suggestions from the mailing list for > easy reference - which i hope you can look out. I am trying to get it into > one thread in particular just to prevent clogging up the mailing list.**** > ** ** > 1 - Downloading content (maps, sounds, materials) off servers. Please > implement the download progress box as in previous games . It is > inconvenient to look at the console and for those people who don't use a > console or new players, they might think their game has crashed if all they > see is a blank screen.**** > 2 - Exposing some convars. E.g. net_maxfilesize, > sv_client_min_interp_ratio, sv_disablefreezecam, sv_minupdaterate, > sv_maxupdaterate, the vote and rcon commands etc... I see no reason why > these have been hidden, and using workarounds to access these make no sense. > **** > 3 - Bug with forcecamera. The command does not work in practise compared > to CS 1.6 and CSS. With it disabled, you should be able to see both teams > but sometimes you can see only the enemy team and not your own, and it > displays random behaviour.**** > 4 - Increase the real maxplayers value on servers to 64. Most popular > servers usually cannot get more than 25-28 players on the server. There is > also the problem with sometimes not being able to connect to server because > of a queue reservation if the server is almost full.**** > 5 - Introduce the anonymous STEAMCmd login as you have mentioned in the > past and allow more than one server to be updated accordingly.**** > 6 - Create a CVAR to disable the ability to blocking players from playing > in your session. It's not right that someone can block various players on > the server, including admins and they won't be able to play just because of > an idiot.**** > 7 - Fix the ability to use the Zeus in competitive mode. > mp_weapons_allow_zeus does not quite work.**** > 8 - Arms race servers seems to crash a lot with more than 15/16 for no > reason, using same mods as on a classic servers.**** > 9 - mp_halftime in classic casual mode displaying crazy behaviour (as > mentioned in mailing list). It seems to run fine in classic competitive > mode.**** > 10 - Fixing the "You do not have this 3rd party mod installed" error > message when trying to join a game directly when CSGO has not yet been > launched.**** > 11 - Fix the sv_password issue where people can join private servers with > any password**** > 12 - Enable the menuselect command to work whilst dead or in spectator > mode, it currently works only when alive. 3rd party admin mods obviously > rely on this. Also please enable slot 0!**** > 13 - Enable html pages (e.g motd) like in CSS and CS 1.6 through in game > commands**** > 14 - Enable .res files to work so clients can download custom content > along with a map which was not originally packaged into it. E.g. Radar > overviews. Currently, only NAV files (and possibly KV files???) get > downloaded with the map.**** > 15 - Reintroduce the connect function from CSS (I believe the button was > F3) to allow players to directly to jump into another server ingame. **** > 16 - Fix a bug where sometimes you are "banned from joining this session" > if you have just restarted a server. Happens randomly**** > 17 - Some better documentation on the CSGO Dedicated Server Valve wiki. > For experienced admins, it can be OK to navigate and understand but for new > people, it's a daunting task. Especially with the issue of custom maps**** > 18 - Bring back ability to go in freelook when dead/spec. Its good to pass > by moments flying around the map.**** > ** ** > Some general suggestions J**** > ** ** > 1 - Good enforcement of the "policy of truth". E.g. Sending warnings to > communities who abuse certain policies in running servers. For example, > running mods which create fake players on servers without showing them as > bots in the master list, or running fast respawn mods which do not show the > sv_tags. Or joining a server and automatically getting invited to a steam > community group. Maybe 2 warnings, followed by delisting the servers and > banning the steam community groups if they are still in violation. I > personally know a large 50+ CSS server which uses a fake players mod and > they have been getting away with it for a long time. Where can I send a > report to?**** > ** ** > 2 - Bring back the flashlight and night vision!!**** > ** ** > 3- Some support and player model for VIP Assassination and Escape modes!* > *** > ** ** > That's obviously not everything but those do spring to mind. I have every > confidence that the game will continue to get better and better, but > hopefully there will be some more improvements to be made in the meantime. > **** > ** ** > ** ** > ** ** > ** ** > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > -- --------------------- Kush Mahajani
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