In part you're right but this plugin uses default textures to function. In this case it uses a knife skinned as a flash bang as the thrown object. This seems to work to an extent but it includes a trail and a default sprite used with the trail causes the entire server to crash. I'm trying to figure out how to get the trail effect to function without crashing the server as well. If going to the source mod forum is more beneficial I could go there too I suppose.
On Sep 10, 2012, at 12:28 PM, The H4x0r <[email protected]> wrote: > Should this be posted in the sourcemod forums for example since plugins have > nothing to do with the official srcds? > Just wondering I could be wrong. > > > From: [email protected] > > Date: Mon, 10 Sep 2012 03:51:58 -0400 > > To: [email protected] > > Subject: [Csgo_servers] [CS:GO] Throwing Knives plugin > > > > I was wondering if anyone else has done the workaround for the Throwing > > Knives plugin (CS:s) for CS:GO. > > > > The plugin works for go but you need to open the .sp and change the model > > name for knives to the updated name located in pak01_dir.vpk and the plugin > > will recognize the knife model. > > > > Now that you get the idea of how it's done... I need to know why the knives > > aren't doing damage (I tried testing on bots, and I wasn't killing them, I > > could be missing without having a crosshair with knives but from a few feet > > away it's kinda hard to miss). > > > > Also theres a strange bug that causes a flash bang to go off when you "hit" > > some one. And that was never an issue in CSS to my knowledge. > > > > Any help is appreciated. > > > > Sent from my iPhone > > _______________________________________________ > > Csgo_servers mailing list > > [email protected] > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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