Yeah, I hind sight 20/20 blah blah you're right, I posted in the plugin 
creators thread but he hasn't posted in a few months so I figured I'd give here 
a shot too. Oh well, thanks for reading at least.

Sent from my iPhone

On Sep 10, 2012, at 5:37 PM, Aaron Thompson <[email protected]> wrote:

> I disagree, valve add throwing knives and other things that will break the 
> game, DO IT! Muahahaha! Actually yeah i agree pay a visit to alliedmodders.
> 
> On Sep 10, 2012 12:28 PM, "Misiu Pajor" <[email protected]> wrote:
> This is not the place for sourcemod plugins, sourcemod-forums are.
> 
> On Sep 10, 2012 6:38 PM, "TJ Pniewski" <[email protected]> wrote:
> In part you're right but this plugin uses default textures to function. In 
> this case it uses a knife skinned as a flash bang as the thrown object. This 
> seems to work to an extent but it includes a trail and a default sprite used 
> with the trail causes the entire server to crash. I'm trying to figure out 
> how to get the trail effect to function without crashing the server as well. 
> If going to the source mod forum is more beneficial I could go there too I 
> suppose.
> 
> On Sep 10, 2012, at 12:28 PM, The H4x0r <[email protected]> wrote:
> 
>> Should this be posted in the sourcemod forums for example since plugins have 
>> nothing to do with the official srcds?
>> Just wondering I could be wrong.
>> 
>> > From: [email protected]
>> > Date: Mon, 10 Sep 2012 03:51:58 -0400
>> > To: [email protected]
>> > Subject: [Csgo_servers] [CS:GO] Throwing Knives plugin
>> > 
>> > I was wondering if anyone else has done the workaround for the Throwing 
>> > Knives plugin (CS:s) for CS:GO.
>> > 
>> > The plugin works for go but you need to open the .sp and change the model 
>> > name for knives to the updated name located in pak01_dir.vpk and the 
>> > plugin will recognize the knife model.
>> > 
>> > Now that you get the idea of how it's done... I need to know why the 
>> > knives aren't doing damage (I tried testing on bots, and I wasn't killing 
>> > them, I could be missing without having a crosshair with knives but from a 
>> > few feet away it's kinda hard to miss). 
>> > 
>> > Also theres a strange bug that causes a flash bang to go off when you 
>> > "hit" some one. And that was never an issue in CSS to my knowledge. 
>> > 
>> > Any help is appreciated.
>> > 
>> > Sent from my iPhone
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