This bug was present in CS:S with 100 tick servers. Try this plugin: https://forums.alliedmods.net/showthread.php?p=892090
Thanks, Kyle. On Tue, Sep 18, 2012 at 12:15 PM, Travis Brown <[email protected]> wrote: > Because the map was prolly optimized for 64 tick? It can be fixed. > > On Sep 18, 2012 2:23 PM, "Steven Hartland" <[email protected]> wrote: >> >> So care to explain how a map can break the timing of something, when its >> the engine which does the timing ;-) >> >> ----- Original Message ----- >> From: Travis Brown >> To: [email protected] >> Sent: Tuesday, September 18, 2012 7:12 PM >> Subject: Re: [Csgo_servers] 128 tickrate server makes door at de_nuke or >> de_nuke_se move slower than when it is @ 64 tick server >> >> It was removed cause the game engine couldnt do it properly as the game >> was ported. It has been done right this time. The map needs fixed, not >> removal of tickrate. Lol >> >> On Sep 18, 2012 2:09 PM, "Steven Hartland" <[email protected]> >> wrote: >>> >>> That's not what I understood, so care to provide evidence of that? >>> >>> ----- Original Message ----- >>> From: Travis Brown >>> To: [email protected] >>> Sent: Tuesday, September 18, 2012 6:55 PM >>> Subject: Re: [Csgo_servers] 128 tickrate server makes door at de_nuke or >>> de_nuke_se move slower than when it is @ 64 tick server >>> >>> That isnt why it was removed. >>> >>> On Sep 18, 2012 1:42 PM, "Steven Hartland" <[email protected]> >>> wrote: >>>> >>>> This is why the trickrate should NEVER have re-introduced! >>>> >>>> It was removed for a good reason aka because it broken stuff, just like >>>> this. >>>> >>>> PLEASE PLEASE guys remove it again, it will prevent a world of hurt in >>>> the long run!! >>> >>> >>> ================================================ >>> This e.mail is private and confidential between Multiplay (UK) Ltd. and >>> the person or entity to whom it is addressed. In the event of misdirection, >>> the recipient is prohibited from using, copying, printing or otherwise >>> disseminating it or any information contained in it. >>> >>> In the event of misdirection, illegible or incomplete transmission please >>> telephone +44 845 868 1337 >>> or return the E.mail to [email protected]. >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> ________________________________ >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> ================================================ >> This e.mail is private and confidential between Multiplay (UK) Ltd. and >> the person or entity to whom it is addressed. In the event of misdirection, >> the recipient is prohibited from using, copying, printing or otherwise >> disseminating it or any information contained in it. >> >> In the event of misdirection, illegible or incomplete transmission please >> telephone +44 845 868 1337 >> or return the E.mail to [email protected]. >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
