Are you new to running source servers?  This is not going away.  And like
someone mentioned earlier, it's great that we have this mailing list so we
at least get a heads up.  

 

And the updates are not "killing community servers", it is making the
playing experience better.  I updated ours 30 minutes after the update went
life and they were full within 15 minutes.

 

 

 

From: [email protected]
[mailto:[email protected]] On Behalf Of Michael
Machel
Sent: Saturday, October 06, 2012 2:18 AM
To: [email protected]
Subject: Re: [Csgo_servers] 1.20.1.1

 

The problem I have is that they are making pretty much every update has been
a requirement that if the server isn't updated just yet the newer client
computers can't connect to it. Can't they make it where the client PC's are
backwards compatible ? 

On Oct 5, 2012 9:54 PM, "Adam Piatek" <[email protected]> wrote:

Look back a few years.........Nobody would even get any notification of an
update...............We are appreciative of the info we receive now :}
Thanks

On Sat, Oct 6, 2012 at 12:53 AM, ics <[email protected]> wrote:

It's always wrong timing for someone. For it it was 4am at night so i was
already sleeping.

-ics

6.10.2012 7:30, Winnie the Pooh kirjoitti:

Empathy I feel for you Stephen. 

 

This was really a mandatory update? It couldn't have been optional or
delayed until a bigger update?

 

On Fri, Oct 5, 2012 at 9:24 PM, Stephen Bevan <[email protected]> wrote:

Thanks for the update - but 8 minute warning... this is killing the
community servers... especially updates on a Friday night at 6PM PST.  If I
would have seen an eMail a few hours before the update I would have been
prepared instead of having dead servers for 3 hours because I wasn't
available to do anything about it since I was gone before the 5:55PM PST
warning about the 6:03PM PST mandatory update. 
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-- 
-Winnie the Pooh 

TimetoKill.net

 

 

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-- 
Adam N Piatek
https://www.GaloreGameServers.Com
[email protected]

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