It goes like this: They do stuff for different games over the week and
usually stuff is ready at thursday-friday and so they want to release that.
However, there has been issues and bugs that are critical to fix and
then they do another patch fast or if the issue isn't that serious, next
monday-tuesday. So they want to let people to have something new over
the weekend instead of releasing boringly beginning of the next week
when most of the people are at works, school, whatever.
I prefer current way over that model, except for HUGE updates where
stuff gets leaked daily.
-ics
6.10.2012 20:02, Stephen Bevan kirjoitti:
Yes. I am aware of various ways to better the update process.
However, 8 minutes of warning shouldn't be enough for anyone. For
those where this update was in the wee hours of the morning you
should be in my corner a bit more
I manage an IT environment and never release updates on Friday.
Especially since HPE isn't usually around on the weekend in the event
of a botched update. This doesn't apply to serious security fixes,
which this update was not.
I too have the ability to remote in via my phone and one click update
(with backup) but was in a situation where I didn't have access
For the one that said you updated 30 minutes after the update and had
full servers just think about that. You were in that "sweet spot" of
update time. If you update quickly then you will get populated due to
the myriad of other servers not having been updated. Even if you are
normally full you will fill up faster
I'm just saying we are in a era of communication and I expect a
company such as valve/HPE to have an earlier notification. But if they
have people shutting down people like me asking for earlier warning
with such comments like "deal with it, we used to never have
notification" then valve/HPE won't do anything about it
</rant>
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