For this we use a sourcemod plugin.
On Oct 14, 2012 2:00 PM, "pater.invictus" <[email protected]> wrote:

> So why would our redirect not be sending this file?  I have never had an
> swf file upload to a client at all...on any custom map.  I put the file in
> the Server FTP....in the resource/flash/  folder.   The redirect syncs with
> it and the maps download no problem but the SWF files (and the radar files)
> for that matter do not upload to the clients.
> (keidas is a fantastic map btw, tell your friend it's the best map I've
> ever seen and I can't wait for his next one)
>
> On Sun, Oct 14, 2012 at 9:01 AM, ics <[email protected]> wrote:
>
>> That map (de_keidas_b2) is done by a fellow admin of mine and i use the
>> same _b2 version on our server. All files download from our host, including
>> .swf. I just checked the logs just to be sure.
>>
>> -ics
>>
>> 14.10.2012 17:31, Andre Müller kirjoitti:
>>
>>  Give a shit on security!
>>> Which developer has the silly idea for supporting flash animations in
>>> csgo?
>>> I thnik it's better not to start csgo with custommaps, if custom flash
>>> animations will work.
>>>
>>> Check the url in your browser. Maybe there is a misstype or you
>>> forget, that under Linux files are case-sensitive.
>>>
>>> 2012/10/14 pater.invictus <[email protected]>:
>>>
>>>> Seems like a little thing, but custom .swf loading screens do not
>>>> Upload to
>>>> clients - even when a .res file is attached and we are using a Fast D/L
>>>> Redirect.
>>>>
>>>> We keep getting the same error all the time
>>>>
>>>>  "Downloading
>>>>> http://redirect.chi.**gameservers.com/xxx.xxx.xxx.**
>>>>> xx_27015//resource/flash/**loading-de_keidas_b2.swf.bz2<http://redirect.chi.gameservers.com/xxx.xxx.xxx.xx_27015//resource/flash/loading-de_keidas_b2.swf.bz2>
>>>>> .
>>>>> Error downloading
>>>>> http://redirect.chi.**gameservers.com/xxx.xxx.xxx.**
>>>>> xx_27015//resource/flash/**loading-de_keidas_b2.swf.bz2<http://redirect.chi.gameservers.com/xxx.xxx.xxx.xx_27015//resource/flash/loading-de_keidas_b2.swf.bz2>
>>>>> Downloading
>>>>> http://redirect.chi.**gameservers.com/xxx.xxx.xxx.**
>>>>> xx_27015//resource/flash/**loading-de_keidas_b2.swf<http://redirect.chi.gameservers.com/xxx.xxx.xxx.xx_27015//resource/flash/loading-de_keidas_b2.swf>
>>>>> .
>>>>> Error downloading
>>>>> http://redirect.chi.**gameservers.com/xxx.xxx.xxx.**
>>>>> xx.146_27015//resource/flash/**loading-de_keidas_b2.swf<http://redirect.chi.gameservers.com/xxx.xxx.xxx.xx.146_27015//resource/flash/loading-de_keidas_b2.swf>
>>>>>
>>>>
>>>> This happens for every custom map SWF that we try to add.
>>>>
>>>>
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>>
>>
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>
>
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