Are you sure Gameserver's system knows to transfer swf files to the
fast-dl host?


On Mon, Oct 15, 2012 at 1:08 PM, pater.invictus
<[email protected]> wrote:
> We're using Gameservers as our host and they have a redirect server
> autmatically syncs with the files we have on our Gameserver.  That's why I
> can't understand how the files do not transfer.
>
> We've tried using the plugin to upload these files but it doesn't work
> either.  It just gives the sae error.
>
>
> On Mon, Oct 15, 2012 at 12:08 AM, ics <[email protected]> wrote:
>>
>> I'll forward your thanks to him. I'm not sure why it doesn't work for you.
>> Do you perhaps pack the file to .bz2? Do you use really tight ratio on
>> packing or default? Try not the .bz2 pack the file, leave it as it is unless
>> it already is like that.
>>
>> Apache logs tell me that the files download with the code 200 and i was
>> just able to test out myself that i get the files too. I removed the
>> loading-de_keidas_b2.swf and connected to my server which had it on, i got
>> the file.
>>
>> There has been cases with some server softwares in the past (mainly
>> Microsoft IIS) with filetypes but flash is so common that i wouldn't think
>> that is the cause.
>>
>> -ics
>>
>> 15.10.2012 5:01, pater.invictus kirjoitti:
>>
>> I've tried the plugin, doesn't work.
>> My question is, why doesn't it work w/o the plugin?
>>
>> On Sun, Oct 14, 2012 at 3:02 PM, David Fountain <[email protected]>
>> wrote:
>>>
>>> For this we use a sourcemod plugin.
>>>
>>> On Oct 14, 2012 2:00 PM, "pater.invictus" <[email protected]>
>>> wrote:
>>>>
>>>> So why would our redirect not be sending this file?  I have never had an
>>>> swf file upload to a client at all...on any custom map.  I put the file in
>>>> the Server FTP....in the resource/flash/  folder.   The redirect syncs with
>>>> it and the maps download no problem but the SWF files (and the radar files)
>>>> for that matter do not upload to the clients.
>>>> (keidas is a fantastic map btw, tell your friend it's the best map I've
>>>> ever seen and I can't wait for his next one)
>>>>
>>>> On Sun, Oct 14, 2012 at 9:01 AM, ics <[email protected]> wrote:
>>>>>
>>>>> That map (de_keidas_b2) is done by a fellow admin of mine and i use the
>>>>> same _b2 version on our server. All files download from our host, 
>>>>> including
>>>>> .swf. I just checked the logs just to be sure.
>>>>>
>>>>> -ics
>>>>>
>>>>> 14.10.2012 17:31, Andre Müller kirjoitti:
>>>>>
>>>>>> Give a shit on security!
>>>>>> Which developer has the silly idea for supporting flash animations in
>>>>>> csgo?
>>>>>> I thnik it's better not to start csgo with custommaps, if custom flash
>>>>>> animations will work.
>>>>>>
>>>>>> Check the url in your browser. Maybe there is a misstype or you
>>>>>> forget, that under Linux files are case-sensitive.
>>>>>>
>>>>>> 2012/10/14 pater.invictus <[email protected]>:
>>>>>>>
>>>>>>> Seems like a little thing, but custom .swf loading screens do not
>>>>>>> Upload to
>>>>>>> clients - even when a .res file is attached and we are using a Fast
>>>>>>> D/L
>>>>>>> Redirect.
>>>>>>>
>>>>>>> We keep getting the same error all the time
>>>>>>>
>>>>>>>> "Downloading
>>>>>>>>
>>>>>>>> http://redirect.chi.gameservers.com/xxx.xxx.xxx.xx_27015//resource/flash/loading-de_keidas_b2.swf.bz2.
>>>>>>>> Error downloading
>>>>>>>>
>>>>>>>> http://redirect.chi.gameservers.com/xxx.xxx.xxx.xx_27015//resource/flash/loading-de_keidas_b2.swf.bz2
>>>>>>>> Downloading
>>>>>>>>
>>>>>>>> http://redirect.chi.gameservers.com/xxx.xxx.xxx.xx_27015//resource/flash/loading-de_keidas_b2.swf.
>>>>>>>> Error downloading
>>>>>>>>
>>>>>>>> http://redirect.chi.gameservers.com/xxx.xxx.xxx.xx.146_27015//resource/flash/loading-de_keidas_b2.swf
>>>>>>>
>>>>>>>
>>>>>>> This happens for every custom map SWF that we try to add.
>>>>>>>
>>>>>>>
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>>>>>
>>>>>
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