Just wanted to say thank you for adding this gamemode.  It's a great first
release of this very popular gamemode.  It looks like you took the best
features of the SM DM and CSSDM and rolled most of the features into this
one.

There are a few things that need tweaking to make it better:

1. Different CVar for immunity time and buy time
2. CVar(s) to allow the purchase of nade(s) (maybe in gamemodes_server?)
4. CVars to define what weapons are allowed/restricted (maybe in
gamemodes_server?)
3. CVar to define respawn times (0=asap, > 0=#of seconds delay)

Here are some things that might be bugs or maybe just weird features:

1. When the bonus weapon is active and the player uses their drop_weapon
action, the player is given the bonus weapon, however the player is
teleported to a new place on the map.  This is being used as an evasion
exploit - players who are about to be shot use this feature to teleport
away from their opponent.
2. I hear other player's teleport noise.

If I think of anything else, I'll reply to this thread.

-Steve
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