What is the hard ware the server is running. I have noticed no performance issues running on ours. Granted I haven't had more than 15 people in deathmatch
SavSin On Feb 2, 2013 4:49 PM, "Absurd Minds" <[email protected]> wrote: > I played in a 20 slot 32 tick server today. I hope this isn't a new trend > On Feb 2, 2013 7:48 PM, "Eric Winkelmann" <[email protected]> > wrote: > >> Your hardware simply cannot support a CS:GO server at that slot count. >> Realize that. >> >> On Sat, Feb 2, 2013 at 3:44 AM, arnold lam <[email protected]>wrote: >> >>> >>> >>> ------------------------------ >>> From: [email protected] >>> To: [email protected] >>> Subject: RE: [Csgo_servers] 32 tick server crashes >>> Date: Sat, 2 Feb 2013 09:27:19 +0000 >>> >>> other than setting tickrate to 32, any way to reduce cpu usage? >>> without reducing slot numbers >>> >>> ------------------------------ >>> From: [email protected] >>> To: [email protected] >>> Date: Fri, 1 Feb 2013 11:31:33 +0200 >>> Subject: Re: [Csgo_servers] 32 tick server crashes >>> >>> If you need to go under default tickrate to accommodate so many players, >>> i think you are doimg something wrong. You should decrease slotcount >>> instead. >>> >>> -ics >>> >>> ----- Alkuperäinen viesti ----- >>> > >>> > >>> > >>> > >>> > Hi, unfortunately my server couldnt handle taht much players with 64 >>> > tick, so ive put -tickrate 32 in startup command line. However my >>> server >>> > crashes from time to time randomly. Here is the crash dump >>> > ---------------------------------------------- CRASH: Thu Jan 31 >>> > 22:02:57 HKT 2013 Start Line: ./srcds_linux -autoupdate -steam_dir >>> > [directory] -steamcmd_script [directory] -game csgo -console >>> +game_type >>> > 0 +game_mode 0 +mapgroup mg_bomb +map ze_inboxed_final +port 27019 >>> > -maxplayers_override 44 +clientport 27009 -stringtables -tickrate 32 >>> > -debug [New LWP 2990] [New LWP 2999] [New LWP 3005] [New LWP 2991] >>> [New >>> > LWP 2992] [New LWP 2995] [New LWP 3003] >>> > [New LWP 3004] >>> > [New LWP 3001] >>> > [New LWP 2998] >>> > Core was generated by ` >>> >>> > '. Program >>> terminated with signal 11, >>> > Segmentation fault. #0 0xf7555574 in ?? () >>> > #0 0xf7555574 in ?? () >>> > #1 0xff9400ae in ?? () >>> > #2 0x00000000 in ?? () >>> > No symbol table info available. >>> > eax 0xff940228 -7077336 >>> > ecx 0xf7554ba0 -145405024 >>> > edx 0x0 0 >>> > ebx 0x6b914a 7049546 >>> > esp 0xff93fdd0 0xff93fdd0 >>> > ebp 0xff940298 0xff940298 >>> > esi 0x9 9 >>> > edi 0xff946ff0 -7049232 >>> > eip 0xf7555574 0xf7555574 >>> > eflags 0x200202 [ IF ID ] >>> > cs 0x23 35 >>> > ss 0x2b 43 >>> > ds 0x2b 43 >>> > es 0x2b 43 >>> > fs 0x3 3 >>> > gs 0x63 99 >>> > No shared libraries loaded at this time. >>> > End of Source crash report >>> > ---------------------------------------------- I have replaced the >>> > steamcmd script and steam directory into [direcctory] for safety. >>> > Thanks. >>> >>> >>> >>> _______________________________________________ Csgo_servers mailing >>> list [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> >> >> -- >> Eric Winkelmann >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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