Yeah it doesn't work if the rounds don't end.
On Sun, Feb 3, 2013 at 5:22 AM, Collin Howard <[email protected]> wrote: > Thanks for the help guys, after some googling i did find some topics about > there being a glitch with DM gamemode and bot quota fill. i think it shud > be looked into Ido. > > > > > ------------------------------ > *From:* Jim Fountain <[email protected]> > *To:* Collin Howard <[email protected]>; > [email protected] > *Sent:* Saturday, February 2, 2013 11:12:41 PM > *Subject:* Re: [Csgo_servers] bot quota > > Fill is the correct value for that. Sometimes it takes a little time for > the number adjustment. > > > On Sat, Feb 2, 2013 at 6:07 PM, Collin Howard <[email protected]> wrote: > > I am a little confused with the values for bot_quota_mode > > the 3 modes for fill, match, normal, whats the difference between them? > > I am running a DM and i want a bot to drop its place as soon as another > player joins. so bots keeps playing and each time a player joins, 1 bot > drops. I have it set to fill right now and I dont think its working, i > still see all bots in even after players join. > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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