./srcds_run -game csgo +ip 178.236.65.45 -console -usercon +game_type 0 
+game_mode 0 -tickrate 128 -maxplayers_override 24 +host_workshop_collection 
125613177 -authkey ***** +map de_nuke_se

"GameModes_Server.txt"{ "gameTypes"     {               "classic"               
{                       "gameModes"                     {                       
        "casual"                                {                               
        "maxplayers"            "24"
                                        "exec"                                  
{                                               "exec"                          
        "ca_custom_convar.cfg"                                  }
                                        "mapgroupsMP"                           
        {                                       }                               
}
                                "competitive"                           {       
                                "maxplayers"            "20"                    
        }                       }               }
                "gungame"               {                       "gameModes"     
                {                               "gungameprogressive"            
                {                                       "maxplayers"            
"20"                            }
                                "gungametrbomb"                         {       
                                "maxplayers"            "20"                    
        }                       }               }       }}
From: [email protected]
To: [email protected]
Date: Thu, 7 Feb 2013 20:50:26 +0000
Subject: [Csgo_servers]  CS:GO Patch 1.22.2.0







Can you share your startup line and gamemodes_server.txt?



Od: [email protected] 
[[email protected]] u ime korisnika Ejziponken - 
[[email protected]]

Poslato: 7. februar 2013 21:48

Za: [email protected]

Tema: Re: [Csgo_servers] CS:GO Patch 1.22.2.0






I made it work for linux. It was chaning map before.. 



I deleted all logs
I deleted all backup logs
I disabled the nextmap.smx







From: [email protected]

To: [email protected]

Date: Thu, 7 Feb 2013 20:45:11 +0000

Subject: [Csgo_servers] CS:GO Patch 1.22.2.0




Anyone sucessfully made it to work on Windows?
Mine is in the loop on starting and can't see the output since i can access 
only game panel.
I tried deleting gamemodes_server.txt and removing the map from startup line, 
and adding auth key but nothing helps.



Od: [email protected] 
[[email protected]] u ime korisnika Andrew Irvine 
[[email protected]]

Poslato: 7. februar 2013 21:23

Za: [email protected]

Tema: Re: [Csgo_servers] CS:GO Patch 1.22.2.0







I see the following:
 
Executing dedicated server config file
02/07/2013 – 15:19:49: server_cvar: “nextlevel” “”
 
What is this dedicated server config file?
 
Also, further down, it’s setting cvar mp_timelimit to 5
 
My server.cfg has mp_timelimit 0
 
Is this the map workshop’s config file overriding?
 


From: [email protected] 
[mailto:[email protected]]
On Behalf Of Andrew Irvine

Sent: Thursday, February 07, 2013 3:20 PM

To: [email protected]

Subject: Re: [Csgo_servers] CS:GO Patch 1.22.2.0


 
It appears that this is due to the server hibernating and then someone 
connecting (presumably from community quick play) and getting a bad_password 
error.
 
I launched a server without the server.cfg when doing some diagnostics, at 
which point a few random people connected (presumably from the community quick
 play), but I’m thinking my server’s IP may now be cached in there and people 
are attempting to connect still even though I’m back to the server.cfg with 
sv_password set.
 
It’s on de_mirage_go and when someone ‘connects’ without the password (after 
the server hibernates), it launches the config, etc again so this may be 
expected
 behavior.
 
Andrew
 
 


From:
[email protected] 
[mailto:[email protected]]
On Behalf Of Andrew Irvine

Sent: Thursday, February 07, 2013 2:47 PM

To: [email protected]

Subject: Re: [Csgo_servers] CS:GO Patch 1.22.2.0


 
Also, my server now appears to be cycling through the maps in the group every 
minute or two.
 
I can’t scroll up far enough in the console to see what’s triggering the change.
 


From:
[email protected] 
[mailto:[email protected]]
On Behalf Of Andrew Irvine

Sent: Thursday, February 07, 2013 2:40 PM

To: [email protected]

Subject: Re: [Csgo_servers] CS:GO Patch 1.22.2.0


 
Excellent.
 
One last Q, is there a way to specify which map is loaded from the collection? 
IE, I want to keep my server on the ‘competitive’ rotation with the SE maps,
 but specify which map is loaded for the week, or until it’s changed. 
(Timelimits, etc are off)
 
Much like previously, if you started with +mapgroup mg_bomb_se +map de_nuke_se 
the server would load with de_nuke_se, but able to switch within the mapgroup.
 


From:
[email protected] 
[mailto:[email protected]]
On Behalf Of Ido Magal

Sent: Thursday, February 07, 2013 2:38 PM

To: [email protected]

Subject: Re: [Csgo_servers] CS:GO Patch 1.22.2.0


 
I’m still getting the /home/me/.steam/sdk32/steamclient.so
With error:
/home/me/.steam/sdk32/steamclient.so: cannot open shared object file: No such 
file or directory
Errors.
 
 
These are benign.
 


From:
[email protected] 
[mailto:[email protected]]
On Behalf Of Andrew Irvine

Sent: Thursday, February 07, 2013 11:36 AM

To: [email protected]

Subject: Re: [Csgo_servers] CS:GO Patch 1.22.2.0


 
You need the API key to access the workshop maps, I believe.
 
Also, adding the API key to the launch options worked for me.

 
I’m still getting the /home/me/.steam/sdk32/steamclient.so
With error:
/home/me/.steam/sdk32/steamclient.so: cannot open shared object file: No such 
file or directory
Errors.
 
Rodrigo, specifically which directories did you symlink to get these libraries 
in the right spot?







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