I posted this to
alliedmods, but since it's also a question about how
map collections
interface with the server, I figured I might as well
post it here,
too.
I was running a d2+rtv server in GO. I had a mapgroup with
all the
standard valve maps, but a mapcycle.txt with only d2 in it.
Towards
the end of any match, the mapchooser would bring up a vote,
but d2
would be the only map in the vote, so clearly it would win.
However,
people could rtv at any time and bring up a vote containing a
variety
of maps from the mapgroup.
Now that it's moved to
workshop collections, I'm not quite sure how to
set it up, because I
don't know where rtv looks for maps, and I don't
know if you can play
maps that aren't in the collection.
If I set up a collection
that only includes d2, it won't rotate to
other maps at round end.
Does rtv look to the maps folder to find maps
with which to populate
the vote list? Or was it looking to
gamemodes_server.txt? Can a
server change to a map that isn't in the
collection but exists on the
server?
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