I've noticed too that it after the map was done the 5 players on the server
(sm mapchooser disabled) they ended up going to de_dust2 from the normal
maps folder.

On Mon, Feb 18, 2013 at 12:22 PM, Joshua Travis
<[email protected]>wrote:

> Not sure about purging but on our servers once a map is changed it
> never falls back into cycle.  It was stuck on some horrid chicken map
> for 3 hours today.  Just kept looping.  And of course trying to use
> changelevel2 just crashes the server.  -windows
>
> Sent from my iPhone
>
> On Feb 18, 2013, at 14:03, David Fountain <[email protected]> wrote:
>
> > I've let my two test servers run on GO they are usually empty as they
> are just test servers without passwords. I've been noticing them going to
> random maps due to the server reservation thing. So not sure if this has
> been suggested but is there anyway to auto purge the map once they are
> done? Set-able by cvar would be nice.. That would allow them to do that
> without filling up someones hard drive.
> >
> > --
> > Sincerely,
> > David Fountain
> > _______________________________________________
> > Csgo_servers mailing list
> > [email protected]
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
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-- 
Sincerely,
David Fountain
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