I've noticed too that it after the map was done the 5 players on the server (sm mapchooser disabled) they ended up going to de_dust2 from the normal maps folder.
On Mon, Feb 18, 2013 at 12:22 PM, Joshua Travis <[email protected]>wrote: > Not sure about purging but on our servers once a map is changed it > never falls back into cycle. It was stuck on some horrid chicken map > for 3 hours today. Just kept looping. And of course trying to use > changelevel2 just crashes the server. -windows > > Sent from my iPhone > > On Feb 18, 2013, at 14:03, David Fountain <[email protected]> wrote: > > > I've let my two test servers run on GO they are usually empty as they > are just test servers without passwords. I've been noticing them going to > random maps due to the server reservation thing. So not sure if this has > been suggested but is there anyway to auto purge the map once they are > done? Set-able by cvar would be nice.. That would allow them to do that > without filling up someones hard drive. > > > > -- > > Sincerely, > > David Fountain > > _______________________________________________ > > Csgo_servers mailing list > > [email protected] > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > -- Sincerely, David Fountain
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