This would be a great workaround to stop automatic workshop map updating but the major issue with it is that CS:GO clients connecting to the server will not download maps from the workshop and instead simply say map missing.
On Wed, Feb 27, 2013 at 8:16 PM, jholland <[email protected]> wrote: > As some have said already, get rid of the +workshop startline commands, add > the workshop maps manually into your mapgroups like you're used to doing > (Ex. "+mapgroup mg_bomb +map workshop\125620805\de_mill" and > "workshop\125620805\de_mill" { } in gamemodes_server.txt). > > You could create another shortcut to run the +host_workshop_collection > command in order to update the maps periodically, and close it immediately > after it finishes doing so, though I'm not even bothering with this as I > hope Valve will have a fix for this issue soon enough. > > It's a temporary workaround, but I've got my server up and running with > workshop maps by doing the above for the time being. > > > > -- > View this message in context: > http://csgo-servers.1073505.n5.nabble.com/CSGO-Workshop-Error-tp3884p3902.html > Sent from the CSGO_Servers mailing list archive at Nabble.com. > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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