Oh ok thx for your answer guys , i want to host an 32 slots 128 tick server
, its an i5 2500  <https://cp.seflow.it/ordiniweb/dserver.php?id=52> enough
to keep always the tick on 128 even when server full? :) Thx


2013/5/27 Saul Rennison <[email protected]>

> Some tasks are performed in parallel in the engine and game code, so do
> NOT set affinity on your srcds instances. Let the OS choose which cores
> which servers run on. Some recent TF2 CPU/lag spikes were a result of
> server operators forcing srcds onto a single core.
>
>
>
> Kind regards,
> Saul Rennison
>
>
> On 27 May 2013 13:50, Evourr <[email protected]> wrote:
>
>> **
>> useless.
>>
>> ----- Original Message -----
>> *From:* Bella Zio <[email protected]>
>> *To:* V V <[email protected]> ; [email protected]
>> *Sent:* Monday, May 27, 2013 7:40 AM
>> *Subject:* Re: [Csgo_servers] Update
>>
>> Is srcds supporting multicores cpu? Or still multicore almost useless ?
>>
>>
>> 2013/5/21 V V <[email protected]>
>>
>>>   Dear Ido,****
>>> I have serious question about thread.****
>>> Source engine using thread, this good. For setting thread need using
>>> command –thread in start parameter. This working only for “video” thread
>>> and working very good.****
>>> But, for sound you always using 8 thread, I’m check this J, my
>>> question, how to set thread for sound.****
>>> Making this possibility in start parameter, for example –sound_thread …,
>>> for sound good 1 thread only, may be 2, need test … for me :).****
>>> Thanks you.****
>>> p.s. question why? This other story J, may be it's strange for you, but
>>> this fix problem with latency ….., I'm spend more time while found this
>>> problem ...****
>>>   ------------------------------
>>> *From:* Ido Magal <[email protected]>
>>> *To:* "[email protected]" <
>>> [email protected]>
>>> *Sent:* Friday, 17 May 2013 1:39 AM
>>> *Subject:* Re: [Csgo_servers] Update
>>>
>>>   Worldwide peak is usually around 10am PST. We prefer to ship as far
>>> from peak while still being around the office to be able to address any
>>> issues that might arise and for us that’s late afternoon or early evening.
>>>
>>> If we miss our window then we may opt to push it out Thursday morning.
>>>
>>> Hotfixes are shipped when we determine that the value of the fix
>>> outweighs the disruption that results.
>>>
>>> Thanks.
>>>
>>>  *From:* [email protected] [mailto:
>>> [email protected]] *On Behalf Of *Cody Lee
>>> *Sent:* Thursday, May 16, 2013 8:06 AM
>>> *To:* [email protected]
>>> *Subject:* Re: [Csgo_servers] Update
>>>
>>> Patches occur on Wednesdays in the US. Ido usually announces that there
>>> is an update pending around 3:00 p.m. PST and updates typically push out
>>> around 5:00 p.m. PST. At least that's the pattern that ive noticed.
>>>  On May 16, 2013 9:23 AM, "Calder Lewis" <[email protected]> wrote:
>>>  Not but valve needs to be like blizzard and announce when it's
>>> occurring. Realms will be down for scheduled maintenance. And announce it
>>> on twitter. @csgo_dev? Releasing an update.
>>>
>>> Sent from my iPhone
>>>
>>> On May 16, 2013, at 9:59 AM, Andre Müller <[email protected]> wrote:
>>>
>>>  In Germany it's ok. (UTC+2)
>>> It's not possible to make everyone happy. There is not another good
>>> possible solution.
>>>  Am 16.05.2013 11:29 schrieb "Evourr" <[email protected]>:
>>> "you cannot find a right time for this, there will be alway one region
>>> where the peak time is now."
>>>
>>> It sounds like you want updates tailored to your timezone, even though
>>> you realize they can't make everyone happy.
>>>
>>>
>>> ----- Original Message ----- From: "Molnár László" <
>>> [email protected]>
>>> To: <[email protected]>
>>> Sent: Thursday, May 16, 2013 2:54 AM
>>> Subject: [Csgo_servers] Update
>>>
>>> "Valve,
>>>
>>> I understand that you release patches during normal business hours so
>>> you can address any issues post-patch, but why don't you release patches
>>> during off-times? You like Wednesdays? Fine. Release the patch first
>>> thing Wednesday morning. Patches are being released during peak hours
>>> and it's very disruptive.
>>>
>>> Nick"
>>>
>>> It has been discussed many times... you cannot find a right time for
>>> this, there will be alway one region where the peak time is now...
>>>
>>>
>>>
>>>
>>>
>>>
>>> _______________________________________________
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>>>
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>>>
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>>>
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>>
>>  ------------------------------
>>
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>
>
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