This sounds like an issue with a plugin you are running. On Mon, May 27, 2013 at 5:30 PM, Emanuel Caceres | Gmail < [email protected]> wrote:
> ** > Ey Guys. > > I have a problem with the name of a map. > There is a character limit, generating the problem. > At map change workshop/125499116/de_inferno_s, do not read the last E of > the name. Causing the following error CModelLoader :: Map_IsValid: No such > map 'maps/workshop/125499116/de_inferno_s.bsp' > Pls repaired or explain how to fix it, I'm using the workshop should run > correctly and not have this sort of trouble, it's just a character add more > or remove the limit, there is something illogical such. > > > ------------------------------ > *Emanuel Caceres Soporte Técnico * *127.0.0.1 * > <http://www.localhost.net.ar/> > *Soluciones Innovadoras * Mendoza 2917 :: C1428DKY > Ciudad Autónoma de Buenos Aires :: Argentina > Tel/Fax: 0810 55 LOCALHOST | (011) 4784-6993 > http://www.localhost.net.ar/ > [email protected] > > ----- Original Message ----- > *From:* Bella Zio <[email protected]> > *To:* [email protected] > *Sent:* 27 May, 2013 11:22 > *Subject:* Re: [Csgo_servers] Update > > Thx guys > > > 2013/5/27 Toms Seisums <[email protected]> > >> Bella Zio, specific questions would be better suited for >> http://www.reddit.com/r/GlobalOffensive/. >> >> But in short, i5 will handle it, the problem relies in RAM though. >> >> >> On 27 May 2013 16:42, Bella Zio <[email protected]> wrote: >> >>> Oh ok thx for your answer guys , i want to host an 32 slots 128 tick >>> server , its an i5 2500 <https://cp.seflow.it/ordiniweb/dserver.php?id=52> >>> enough >>> to keep always the tick on 128 even when server full? :) Thx >>> >>> >>> 2013/5/27 Saul Rennison <[email protected]> >>> >>>> Some tasks are performed in parallel in the engine and game code, so do >>>> NOT set affinity on your srcds instances. Let the OS choose which cores >>>> which servers run on. Some recent TF2 CPU/lag spikes were a result of >>>> server operators forcing srcds onto a single core. >>>> >>>> >>>> >>>> Kind regards, >>>> Saul Rennison >>>> >>>> >>>> On 27 May 2013 13:50, Evourr <[email protected]> wrote: >>>> >>>>> ** >>>>> useless. >>>>> >>>>> ----- Original Message ----- >>>>> *From:* Bella Zio <[email protected]> >>>>> *To:* V V <[email protected]> ; [email protected] >>>>> *Sent:* Monday, May 27, 2013 7:40 AM >>>>> *Subject:* Re: [Csgo_servers] Update >>>>> >>>>> Is srcds supporting multicores cpu? Or still multicore almost useless ? >>>>> >>>>> >>>>> 2013/5/21 V V <[email protected]> >>>>> >>>>>> Dear Ido,**** >>>>>> I have serious question about thread.**** >>>>>> Source engine using thread, this good. For setting thread need using >>>>>> command –thread in start parameter. This working only for “video” thread >>>>>> and working very good.**** >>>>>> But, for sound you always using 8 thread, I’m check this J, my >>>>>> question, how to set thread for sound.**** >>>>>> Making this possibility in start parameter, for example –sound_thread >>>>>> …, for sound good 1 thread only, may be 2, need test … for me :).**** >>>>>> Thanks you.**** >>>>>> p.s. question why? This other story J, may be it's strange for you, >>>>>> but this fix problem with latency ….., I'm spend more time while found >>>>>> this >>>>>> problem ...**** >>>>>> ------------------------------ >>>>>> *From:* Ido Magal <[email protected]> >>>>>> *To:* "[email protected]" < >>>>>> [email protected]> >>>>>> *Sent:* Friday, 17 May 2013 1:39 AM >>>>>> *Subject:* Re: [Csgo_servers] Update >>>>>> >>>>>> Worldwide peak is usually around 10am PST. We prefer to ship as >>>>>> far from peak while still being around the office to be able to address >>>>>> any >>>>>> issues that might arise and for us that’s late afternoon or early >>>>>> evening. >>>>>> >>>>>> If we miss our window then we may opt to push it out Thursday morning. >>>>>> >>>>>> Hotfixes are shipped when we determine that the value of the fix >>>>>> outweighs the disruption that results. >>>>>> >>>>>> Thanks. >>>>>> >>>>>> *From:* [email protected] [mailto: >>>>>> [email protected]] *On Behalf Of *Cody Lee >>>>>> *Sent:* Thursday, May 16, 2013 8:06 AM >>>>>> *To:* [email protected] >>>>>> *Subject:* Re: [Csgo_servers] Update >>>>>> >>>>>> Patches occur on Wednesdays in the US. Ido usually announces that >>>>>> there is an update pending around 3:00 p.m. PST and updates typically >>>>>> push >>>>>> out around 5:00 p.m. PST. At least that's the pattern that ive noticed. >>>>>> On May 16, 2013 9:23 AM, "Calder Lewis" <[email protected]> wrote: >>>>>> Not but valve needs to be like blizzard and announce when it's >>>>>> occurring. Realms will be down for scheduled maintenance. And announce it >>>>>> on twitter. @csgo_dev? Releasing an update. >>>>>> >>>>>> Sent from my iPhone >>>>>> >>>>>> On May 16, 2013, at 9:59 AM, Andre Müller <[email protected]> >>>>>> wrote: >>>>>> >>>>>> In Germany it's ok. (UTC+2) >>>>>> It's not possible to make everyone happy. There is not another good >>>>>> possible solution. >>>>>> Am 16.05.2013 11:29 schrieb "Evourr" <[email protected]>: >>>>>> "you cannot find a right time for this, there will be alway one >>>>>> region where the peak time is now." >>>>>> >>>>>> It sounds like you want updates tailored to your timezone, even >>>>>> though you realize they can't make everyone happy. >>>>>> >>>>>> >>>>>> ----- Original Message ----- From: "Molnár László" < >>>>>> [email protected]> >>>>>> To: <[email protected]> >>>>>> Sent: Thursday, May 16, 2013 2:54 AM >>>>>> Subject: [Csgo_servers] Update >>>>>> >>>>>> "Valve, >>>>>> >>>>>> I understand that you release patches during normal business hours so >>>>>> you can address any issues post-patch, but why don't you release >>>>>> patches >>>>>> during off-times? You like Wednesdays? Fine. Release the patch first >>>>>> thing Wednesday morning. Patches are being released during peak hours >>>>>> and it's very disruptive. >>>>>> >>>>>> Nick" >>>>>> >>>>>> It has been discussed many times... you cannot find a right time for >>>>>> this, there will be alway one region where the peak time is now... >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> Csgo_servers mailing list >>>>>> [email protected] >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> Csgo_servers mailing list >>>>>> [email protected] >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>>> >>>>>> _______________________________________________ >>>>>> Csgo_servers mailing list >>>>>> [email protected] >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> Csgo_servers mailing list >>>>>> [email protected] >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>>> >>>>>> _______________________________________________ >>>>>> Csgo_servers mailing list >>>>>> [email protected] >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> Csgo_servers mailing list >>>>>> [email protected] >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>>> >>>>> >>>>> ------------------------------ >>>>> >>>>> _______________________________________________ >>>>> Csgo_servers mailing list >>>>> [email protected] >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>> >>>>> >>>>> _______________________________________________ >>>>> Csgo_servers mailing list >>>>> [email protected] >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>> >>>> >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> [email protected] >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> >> >> -- >> Toms Seisums >> >> - (+371) 26431391 >> >> May the force be with you, always! >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > ------------------------------ > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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