That's development branch software for anyone else wondering.

Marcin, can you also try to start the server with a stable release of metamod 
to determine if it's just that branch causing the issues?

From: [email protected] 
[mailto:[email protected]] On Behalf Of Marcin Paterek
Sent: Thursday, June 6, 2013 2:11 PM
To: [email protected]
Subject: Re: [Csgo_servers] VAC vs. Sourcemod

Vitalyi, I always force validation with app_update 740 validate. But can you 
run Metamod 1.10.0-hg841?

2013/6/6 Vitaliy Genkin 
<[email protected]<mailto:[email protected]>>
Would you be able to force a validation of your Windows dedicated server 
install directory and ensure that your installation of mod dlls doesn't tamper 
with the game binaries that are shipped in Steam depot?

I am able to successfully install latest versions of meta mod plugin as 
"addons" and my Windows dedicated server connects to VAC in secure mode 
successfully.

SHA1 signature of my engine.dll for example:
9dbbd9af366f058f4a8f469f37577a51c5910982 *engine.dll

Output of meta version command on my server:
meta version
Metamod:Source version 1.9.2
Build ID: 811:a85baef2eadb
Loaded As: Valve Server Plugin
Compiled on: Feb  6 2013
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/

Output of status command on my server:
status
hostname: Counter-Strike: Global Offensive
version : 1.23.0.6/12306<http://1.23.0.6/12306> 5308 secure
udp/ip  : ********:27016  (public ip: *********)
os      :  Windows
type    :  community dedicated
gotv:  port 27021, delay 30.0s
players : 0 humans, 1 bots (10/0 max) (hibernating)

# userid name uniqueid connected ping loss state rate adr
# 2 "GOTV" BOT active
#end

Hope this helps,
-Vitaliy

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