Either way, the server DLL shouldn't be checked server-side anyway. These fixes were for client-side plugins working on CSGO (I reported it)
Kind regards, Saul Rennison On 6 June 2013 19:43, Nicholas Hastings <[email protected]> wrote: > That is incorrect. There is no reason not to run the latest release, > 1.9.2, on CS:GO. It will work fine with any current version of SourceMod. > > That said, I don't believe that there have been any changes in the 1.10 > branch that could possibly cause that issue. (There are very few changes at > all in there). > > Make sure that you're loading MM:S via metamod.vdf and not by editing > gameinfo.txt. If doing the latter, the engine may be trying to check the > signature on MM:S's server.dll, rather than CS:GO's server.dll, causing it > to fail. > > -- > Nicholas Hastings > AlliedMods.net <http://www.alliedmods.net> > > > > Marcin Paterek <[email protected]> > Thursday, June 06, 2013 2:39 PM > I forgot to mention - AFAIK Metamod 1.10 is necessary to run SourceMod > 1.5.0 for CSGO. > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > Marcin Paterek <[email protected]> > Thursday, June 06, 2013 2:36 PM > Andrew, you're right. Metamod 1.9.2 works fine with VAC. However, if I > install Metamod 1.10, VAC is disabled. > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > Andrew Irvine <[email protected]> > Thursday, June 06, 2013 2:16 PM > > That’s development branch software for anyone else wondering.**** > > ** ** > > Marcin, can you also try to start the server with a stable release of > metamod to determine if it’s just that branch causing the issues?**** > > ** ** > > *From:* [email protected] [ > mailto:[email protected]<[email protected]>] > *On Behalf Of *Marcin Paterek > *Sent:* Thursday, June 6, 2013 2:11 PM > *To:* [email protected] > *Subject:* Re: [Csgo_servers] VAC vs. Sourcemod**** > > ** ** > > Vitalyi, I always force validation with app_update 740 validate. But can > you run Metamod 1.10.0-hg841?**** > > ** ** > > 2013/6/6 Vitaliy Genkin <[email protected]>**** > > ** ** > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > Marcin Paterek <[email protected]> > Thursday, June 06, 2013 2:11 PM > Vitalyi, I always force validation with app_update 740 validate. But can > you run Metamod 1.10.0-hg841? > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > Vitaliy Genkin <[email protected]> > Thursday, June 06, 2013 1:51 PM > > Would you be able to force a validation of your Windows dedicated server > install directory and ensure that your installation of mod dlls doesn’t > tamper with the game binaries that are shipped in Steam depot?**** > > ** ** > > I am able to successfully install latest versions of meta mod plugin as > “addons” and my Windows dedicated server connects to VAC in secure mode > successfully.**** > > ** ** > > SHA1 signature of my engine.dll for example:**** > > 9dbbd9af366f058f4a8f469f37577a51c5910982 *engine.dll**** > > ** ** > > Output of meta version command on my server:**** > > meta version**** > > Metamod:Source version 1.9.2**** > > Build ID: 811:a85baef2eadb**** > > Loaded As: Valve Server Plugin**** > > Compiled on: Feb 6 2013**** > > Plugin interface version: 15:14**** > > SourceHook version: 5:5**** > > http://www.metamodsource.net/**** > > ** ** > > Output of status command on my server:**** > > status**** > > hostname: Counter-Strike: Global Offensive**** > > version : 1.23.0.6/12306 5308 secure**** > > udp/ip : ********:27016 (public ip: *********)**** > > os : Windows**** > > type : community dedicated**** > > gotv: port 27021, delay 30.0s**** > > players : 0 humans, 1 bots (10/0 max) (hibernating)**** > > ** ** > > # userid name uniqueid connected ping loss state rate adr**** > > # 2 "GOTV" BOT active**** > > #end**** > > ** ** > > Hope this helps,**** > > -Vitaliy**** > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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