There is way to auto record demos in order to be able to review and
catch suspected cheaters without having GOTV enabled. Unfortunately
due to multiple bugs caused by GOTV (excluding the memory leak
described here), it cannot be used by most public servers. These bugs
have existed since GOTV was added to CS:GO and I don't expect they
will be fixed any time soon, if ever.

GOTV being counted as a bot is handled differently by the internet
games tab in the external steam server browser and the in-game server
browser. This has unintended side effects which can seriously affect a
public servers ability to become populated when empty. I will be using
a 20 slot server for my example. Outside the game, an empty server
will always show as having 1 player (1/20).

Using the in-game steam internet games browser tab, 1 player is
subtracted from the maximum players as well as the real players. When
a server has 1 player on it, it will appear to be 0/20, meaning most
players will overlook it assuming it is empty (it worse have it
filtered out by the browser). With 2 players connected, it will appear
to be 1/20, which can also cause it to be overlooked if the player has
learned anything from the external browser which shows all empty GOTV
servers as 1/20. This may seem minor at first, but you will quickly
find out that it can have a terrible effect on a public servers
ability to become populated when empty. Unless 2-3 players happen to
connect at the same time, players will rather connect to another
server which does not have GOTV enabled.

By default a 19/20 server will show as full (19/19) causing players to
queue for a slot. The only way the last slot can be used is by
connecting manually using the connect <address> command in console,
which most pub players don't even know how to do. You may say a
possible workaround would be to set sv_visiblemaxplayers to 21, that
will however cause further unintended side effects, such as completely
breaking the ability to queue for a slot when the server is full.

On Tue, Sep 10, 2013 at 9:17 PM, Vitor F. - Killall <[email protected]> wrote:
> I use the gotv as a admin tool.
>
>
> 2013/9/10 Dusan Tomic <[email protected]>
>>
>> Tbh, not sure what the point of GOTV on pub server is... nevertheless
>> wouldn't be hurt to reduce mem usage with gotv, it would solve ISP mem usage
>> for sure...
>> ________________________________
>> From: [email protected]
>> [[email protected]] on behalf of Vitor F. -
>> Killall [[email protected]]
>> Sent: Tuesday, September 10, 2013 12:04
>> To: [email protected]
>> Subject: Re: [Csgo_servers] Server memory leak
>>
>> Results:
>> 20 slots, 6 maps with gotv enablet(i already got this one updated before):
>> Uptime: 10651 minutes
>> Memory: 1388MB
>>
>> 20 slots, 6 maps without gotv:
>> Uptime: 1136 minutes
>> Memory: 374MB, with 20 players online! That is a HUGE difference.
>>
>> 20 slots, 25 maps with gotv:
>> uptime: 1157 minutes
>> Memory: 772MB
>>
>> Still High compared to others srcds games, like l4d2, but solves the
>> problem.
>>
>> Don't enable GOTV if you don't have spare memory, and aways use latest
>> stable version of yours plugins :D.
>>
>> Thanks everyone.
>>
>>
>> 2013/9/10 ics <[email protected]>
>>>
>>> Same way you put it on. It's not on by default. Try tv_enable 0.
>>>
>>> -ics
>>>
>>> arnold lam kirjoitti:
>>>
>>>> How to disable GOTV?
>>>>
>>>> Sent from my iPhone
>>>>
>>>> On 9 Sep, 2013, at 11:04 PM, "ics" <[email protected]> wrote:
>>>>
>>>>> I've had CSGO server on since last update (more than week) and it's
>>>>> without GOTV and it has players about 10-12 hours a day. Usage is ~811MB
>>>>> right now. Usually under ~400MB just after boot.
>>>>>
>>>>> Just something to compare for.
>>>>>
>>>>> -ics
>>>>>
>>>>> Vitor F. - Killall kirjoitti:
>>>>>>
>>>>>> I updated the sourcemod(1.5.0), metamod(1.10.0) and plugins(core
>>>>>> plugins, smac, sourcebans and hlstatsx) on all servers. Thanks for the
>>>>>> advice.
>>>>>>
>>>>>> I will try those setups:
>>>>>>
>>>>>> 20 slots, 6 maps with gotv.
>>>>>> 20 slots, 6 maps without gotv.
>>>>>> 20 slots, 25 maps with gotv.
>>>>>>
>>>>>> In about ten hours i will post the result.
>>>>>>
>>>>>>
>>>>>> 2013/9/9 ics <[email protected] <mailto:[email protected]>>
>>>>>>
>>>>>>     Plugins are old but they don't cause memory leaks in that
>>>>>>     magnitude. GOTV is his biggest problem.
>>>>>>
>>>>>>     -ics
>>>>>>
>>>>>>     Calder Lewis kirjoitti:
>>>>>>
>>>>>>         Looks like your mods need updating. Should fix most if not all
>>>>>>         your issues.
>>>>>>
>>>>>>         Sent from my iPhone
>>>>>>
>>>>>>         On Sep 9, 2013, at 10:33 AM, Marcin Paterek
>>>>>>         <[email protected] <mailto:[email protected]>
>>>>>>         <mailto:[email protected] <mailto:[email protected]>>>
>>>>>> wrote:
>>>>>>
>>>>>>             That's why I'm restarting my server everyday.
>>>>>>
>>>>>>
>>>>>>             2013/9/9 ics <[email protected] <mailto:[email protected]>
>>>>>>             <mailto:[email protected] <mailto:[email protected]>>>
>>>>>>
>>>>>>
>>>>>>                 Do you by any chance have GOTV enabled? That would
>>>>>>             cause extreme
>>>>>>                 usage of memory.
>>>>>>
>>>>>>                 -ics
>>>>>>
>>>>>>                 Vitor F. - Killall kirjoitti:
>>>>>>
>>>>>>                     The memory usage of csgo server is EXTREMELY HIGH,
>>>>>> for
>>>>>>                     example, i have a 20 slots casual servers, in two
>>>>>> days
>>>>>>                     without restart the memory usage hits 2,4GB!
>>>>>>
>>>>>>                     Every map change the memory usage increase, the
>>>>>>             server don't
>>>>>>                     release the maps in cache.
>>>>>>
>>>>>>                     Some details:
>>>>>>
>>>>>>                     Uptime: 2865 minutes
>>>>>>                     Memory usage( Residential):2403MB
>>>>>>                     OS: Ubuntu 12.04.3 LTS
>>>>>>                     Kernel: kernel 3.2.0-49-lowlatency(from
>>>>>> repository)
>>>>>>                     arch: x86_64
>>>>>>                     Using Sourcemod/Metamod?: Yes, soucemod
>>>>>>                     version:1.5.0-dev+3755 , metamod
>>>>>>             version:1.10.0-dev. Only
>>>>>>                     with basic plugins(hlstatsx, sourcebans, admin
>>>>>> tools).
>>>>>>
>>>>>>                     cache_print_summary output:
>>>>>>                     Section [ModelData]: 334 resources total 5.33 MB,
>>>>>>             8.32 % of
>>>>>>                     limit (64 MB)
>>>>>>                     Section [ModelMesh]: 0 resources total 0 bytes,
>>>>>>             0.00 % of
>>>>>>                     limit (64 MB)
>>>>>>                     Section [AnimBlock]: 504 resources total 13.62 MB,
>>>>>>             21.28 % of
>>>>>>                     limit (64 MB)
>>>>>>                     Section [ColorMesh]: 0 resources total 0 bytes,
>>>>>>             0.00 % of
>>>>>>                     limit (64 MB)
>>>>>>                     Summary: 838 resources total 18.95 MB, 29.60 % of
>>>>>>             capacity
>>>>>>
>>>>>>                     Sorry for my poor english.
>>>>>>
>>>>>>
>>>>>>                     _______________________________________________
>>>>>>                     Csgo_servers mailing list
>>>>>>             [email protected]
>>>>>>             <mailto:[email protected]>
>>>>>>                     <mailto:[email protected]
>>>>>>             <mailto:[email protected]>>
>>>>>>
>>>>>>
>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>>>>
>>>>>>
>>>>>>
>>>>>>                 _______________________________________________
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>>>>>>                 <mailto:[email protected]
>>>>>>             <mailto:[email protected]>>
>>>>>>
>>>>>>
>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>>>>
>>>>>>
>>>>>>             _______________________________________________
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>>>>>>             <mailto:[email protected]
>>>>>>             <mailto:[email protected]>>
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>>>>>>
>>>>>>
>>>>>>
>>>>>>         _______________________________________________
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>>>>>>         <mailto:[email protected]>
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>>>>>>
>>>>>>
>>>>>>
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>>>>>>
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>>>>>>
>>>>>>
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>>>>>
>>>>>
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