I try to move back to sv_downloadurl, but i found the fallowing:
if i download a map from my server to csgo/maps, and i have a workshop
variant (that maybe updated) of that map in csgo/maps/workshop/ID i get map
differs from server problem in client side. So its like the workshop maps
get higher priority when client loads the map.
Its very hard to keep every map updated without workshop.
However its only a problem for me, because our mapcycle is very big (150+
map).


2013/11/13 ics <[email protected]>

> This is exactly the reason why i stopped using workshop. Either the map
> download takes ages or it doesn't happen at all or similiar that you get.
> Download speeds are also horrible slow. It's all quite random. One moment
> it works, on the other, no.
>
> -ics
>
> Joshua Travis kirjoitti:
>
>> After shuffling through all this for the newest install, we had three
>> maps all in all that hung.
>> 168693438 keystone
>> 125620805 mill
>> 136819520 gwalior
>>
>>
>> Each one gets to 4.096Mb and then hangs.  Had to remove them all from the
>> collection.  The fact that it is the same exact download size where it
>> locks while getting the other 60 maps fine, leads me to believe its a
>> workshop bug for sure.
>>
>>
>> On Tue, Nov 12, 2013 at 1:36 PM, Arató, Ádám <[email protected] <mailto:
>> [email protected]>> wrote:
>>
>>     I have this bug recently too.
>>     And my other favorite is this:
>>     lower and uppercase map names
>>
>>     Example:
>>     server downloads the map:
>>     Receiving bytes 9437184-10485760 for file
>>     maps/workshop/191701779/191701779.tmp (de_sg-atlantis.bsp)
>>     Download done, rename:
>>     Download finished for 182296550:'P3X-534 Sateda'. Moving
>>     maps/workshop/182296550/182296550.tmp to
>>     maps/workshop/182296550/dm_*s*ateda_csgo.bsp.
>>
>>     Clearing temp file(maps/workshop/182296550/182296550.tmp) for
>>     182296550 : dm_sateda_csgo.bsp
>>
>>     And then:
>>     ls -l maps/workshop/182296550/
>>     -rwxr-xr-x 1 srcds gamesrv 130172524 okt    4 19:24
>>     dm_*S*ateda_csgo.bsp
>>
>>
>>     After changelevel, it download these map again and again, because
>>     it try to find the lowercase name, but its not present...
>>
>>
>>     2013/11/12 Joshua Travis <[email protected]
>>     <mailto:[email protected]>>
>>
>>
>>         Current example is de_keystone.
>>
>>         Trying to setup a new dedicated and it hangs on the download
>>         from the workshop.  This happens often with what seems to be
>>         random maps.
>>
>>         It downloads 4Mb worth of tmp data, and hangs.  Currently been
>>         hanging for 2+ hours, waiting to continue.
>>
>>         The only solution is to go in, remove the map from the
>>         collection, and go add it back in a day or two and then it
>>         downloads.
>>
>>         Ido, any idea what we can do here or if there is anything
>>         being done?
>>
>>         Also to point out, I copied the map from another server that
>>         is currently running it and the new dedicated still tries to
>>         download it overwriting the one that was copied.  Tried
>>         deleting cache with no luck.
>>
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