We have been running CSGO servers since it got released. We have a 32 slots
CSGO deathmatch server that have been running 128 ticrate. The past few
weeks people started to complain about ticrate dropping down to 30-40.

Seems like an CSGO update broke something. Anyone else with these problems?
Atm we are running 20 slots DM because higher than that, the ticrate drops
alot. 


Intel Xeon Processor X5650 (12M Cache, 2.66 GHz, 6.40 GT/s Intel QPI)
12GB Memory
Debian
One core assigned to the server
Everything updated (metamod, sourcemod, DM)

*This is a quote from the plugincoder:*

"I would like to note anything related to performance as of the Halloween
update has decreased overall performance for any machine. "

"Yes, you do not have a bad processor, it should be capable of it. As I
mentioned, since the update a lot of servers have been performing badly, any
tickrate above 64."



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