You can edit sourcemod to read from a different map file instead. I don't remember what file that's located in, but one of the sourcemod config files allows you to designate a different file. Change it to something like mymapcycle.txt or whatever.
I don't know the answer to your other questions. On Nov 25, 2013 9:09 AM, "Charalampos Galanis" <[email protected]> wrote: > Occasionaly , there are times that a csgo update overwrites my > mapcycle.txt (I use it because SM reads maps from there) and > pure_server_whitelist.txt , both located in csgo folder. How to prevent > steamcmd overwritting the above files , or any file I want? Is there a > special parameter I have to set on the steamcmd_script file? > > Also , how to prevent steamcmd from downloading the > ugc_collection_cache.txt file , it is known that this file messes up > workshop collections. > > Thank you in advance!! > > > > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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