You can edit sourcemod to read from a different map file instead. I don't
remember what file that's located in, but one of the sourcemod config files
allows you to designate a different file. Change it to something like
mymapcycle.txt or whatever.

I don't know the answer to your other questions.
On Nov 25, 2013 9:09 AM, "Charalampos Galanis" <[email protected]> wrote:

> Occasionaly , there are times that  a csgo update overwrites my
> mapcycle.txt (I use  it because SM reads maps from there) and
> pure_server_whitelist.txt , both located in csgo folder. How to prevent
> steamcmd overwritting the above files , or any file I want? Is there a
> special parameter I have to set on the steamcmd_script file?
>
> Also , how to prevent steamcmd from downloading the
> ugc_collection_cache.txt file , it is known that this file messes up
> workshop collections.
>
> Thank you in advance!!
>
>
>
>
>
>
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