Use HLSW and monitor the ping graph, the red bars means loss, when your
server is under attack you will see red bars and higher ping response.


On 3 March 2014 18:04, ritual <[email protected]> wrote:

> There are many different types of DDoS attacks but it really depends on
> how you're being attacked. In dmesg on Linux you can see things like "UDP:
> bad checksum. From x:x:x....".
>
> Best thing to do is to run a repeating ping to your server from outside
> the network. On Windows "ping x.x.x.x -t" from a command prompt and see if
> the response times fluctuate (suddently ping goes from 100ms to 3000ms) or
> time out entirely.
>
> Good luck
>
>
>
> On Mon, Mar 3, 2014 at 9:54 AM, Jermin Hu <[email protected]> wrote:
>
>>   I have several match servers which are used for tournaments. From time
>> to time, I get reports from players that all of the players (usually a
>> whole team) in the server who are from the same (foreign) countries/regions
>> are disconnected in a sudden. And they are not able to reconnect until 5
>> minutes later. But all players from the country where the server resides
>> rarely get this kind of problems.
>>
>> Does that resemble a CS:GO DDoS attack in any ways?
>>
>> The DDoS attacks I have encountered with my server before are all the
>> traditional ones, which eat up the bandwidth of my server.
>>
>>   *Jermin Hu*
>> http://espc.asia
>>
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>>
>
>
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