I'm with Matt. I never have problems when a server empties - only when
steam goes down. I, however, have hibernation set to 0.
On May 1, 2014 3:25 PM, "Matt Razza" <[email protected]> wrote:

>  This is not the issue we’re experiencing --- although we are getting
> failed to join session (response code 2). We only have issues when Steam
> Community goes down. Servers with players *in them* become unjoinable if
> Steam community goes down and remain unjoinable until either they re-enter
> hibernation (everyone leaves) or they are restarted.
>
>
>
> For those experiencing the same issues as Adam our configuration for
> hibernation is close to, if not the default:
>
> sv_hibernate_when_empty 1
>
> sv_hibernate_postgame_delay 5
>
> sv_reservation_timeout 45
>
>
>
> For us – hibernation resets the server reservation state. For example, if
> a server empties out it will be unjoinable (whether Steam Community went
> down or not) for the 5 seconds until the server enters hibernation. This
> however, is not an issue as the server immediately becomes joinable again
> when hibernation starts.
>
>
>
> Regards,
>
> Matt Razza
>
> Co-Founder | altPUG, LLC.
>
>
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *[email protected]
> *Sent:* Thursday, May 1, 2014 3:14 PM
> *To:* [email protected]
> *Subject:* Re: [Csgo_servers] Failed to Join Session
>
>
>
> Maybe we should push it again via reddit?
>
> If u wrote sth in reddit -> post the link and i will add a comment and
> vote the issue up.^ ;)
>
> Am 01.05.2014 20:42, schrieb [email protected]:
>
> Good afternoon,
>
> So...I know this may or may not be fruitless but I am making the push to
> get this forever issue hopefully resolved.
>
> Myself and other managers and operators of CSGO servers are plagued with
> the constant issue of when a server empties out...without a full restart
> occurring...future connections from users are faced with the following:
>
> *Connecting to public(***27015) ...*
> *641.798:  Sending UDP connect to public IP ***:27015*
> *Server using 'friends' lobbies, requiring pw yes, lobby id
> 18600000cdabe9a*
> *RememberIPAddressForLobby: lobby 18600000cdabe9a from address **:27015*
> *GameTypes: could not find matching game type "".*
> *CSysSessionClient: Cannot join lobby, response 2!*
>
>
> Now I have tried all sorts of cvar "workarounds" posted through various
> threads and forums on numerous websites...all met with utter failure.  Take
> this thread for example:
> http://forums.steampowered.com/forums/showthread.php?t=2930229
>
> *My testing shows no matter what cvar settings, the very second the server
> empties, all is lost.*
>
> The *only* resolution currently is a full server restart...one usually
> done manually and perhaps tedious to some.
>
> Now I ask of Valve in this specific case, can we *finally* get something
> implemented to fix this issue that has been around for the better part of a 
> *year
> and a half*?
>
> Thank you,
>
>
>
> *Adam Spangler*
> *Senior Support Specialist*
> *CEVO - Empowering Gamers, Growing Communities*
> * www.cevo.com <http://www.cevo.com>*
>
>
>
>
>
>
>
>
>  _______________________________________________
>
> Csgo_servers mailing list
>
> [email protected]
>
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Reply via email to