I'm with Matt. I never have problems when a server empties - only when steam goes down. I, however, have hibernation set to 0. On May 1, 2014 3:25 PM, "Matt Razza" <[email protected]> wrote:
> This is not the issue we’re experiencing --- although we are getting > failed to join session (response code 2). We only have issues when Steam > Community goes down. Servers with players *in them* become unjoinable if > Steam community goes down and remain unjoinable until either they re-enter > hibernation (everyone leaves) or they are restarted. > > > > For those experiencing the same issues as Adam our configuration for > hibernation is close to, if not the default: > > sv_hibernate_when_empty 1 > > sv_hibernate_postgame_delay 5 > > sv_reservation_timeout 45 > > > > For us – hibernation resets the server reservation state. For example, if > a server empties out it will be unjoinable (whether Steam Community went > down or not) for the 5 seconds until the server enters hibernation. This > however, is not an issue as the server immediately becomes joinable again > when hibernation starts. > > > > Regards, > > Matt Razza > > Co-Founder | altPUG, LLC. > > > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *[email protected] > *Sent:* Thursday, May 1, 2014 3:14 PM > *To:* [email protected] > *Subject:* Re: [Csgo_servers] Failed to Join Session > > > > Maybe we should push it again via reddit? > > If u wrote sth in reddit -> post the link and i will add a comment and > vote the issue up.^ ;) > > Am 01.05.2014 20:42, schrieb [email protected]: > > Good afternoon, > > So...I know this may or may not be fruitless but I am making the push to > get this forever issue hopefully resolved. > > Myself and other managers and operators of CSGO servers are plagued with > the constant issue of when a server empties out...without a full restart > occurring...future connections from users are faced with the following: > > *Connecting to public(***27015) ...* > *641.798: Sending UDP connect to public IP ***:27015* > *Server using 'friends' lobbies, requiring pw yes, lobby id > 18600000cdabe9a* > *RememberIPAddressForLobby: lobby 18600000cdabe9a from address **:27015* > *GameTypes: could not find matching game type "".* > *CSysSessionClient: Cannot join lobby, response 2!* > > > Now I have tried all sorts of cvar "workarounds" posted through various > threads and forums on numerous websites...all met with utter failure. Take > this thread for example: > http://forums.steampowered.com/forums/showthread.php?t=2930229 > > *My testing shows no matter what cvar settings, the very second the server > empties, all is lost.* > > The *only* resolution currently is a full server restart...one usually > done manually and perhaps tedious to some. > > Now I ask of Valve in this specific case, can we *finally* get something > implemented to fix this issue that has been around for the better part of a > *year > and a half*? > > Thank you, > > > > *Adam Spangler* > *Senior Support Specialist* > *CEVO - Empowering Gamers, Growing Communities* > * www.cevo.com <http://www.cevo.com>* > > > > > > > > > _______________________________________________ > > Csgo_servers mailing list > > [email protected] > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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