Hey,

as a programmer I can only say: Implementing multithreading so you get
performance-gain in the old source engine is hard. You run into tons of
new problems when doing it. You cant just write "--multicore-support"
while programming and everything works. Implementing multithreading is
hard. Did I mention that it is hard?

Greetings,

Moritz
Am 03.06.2014 16:22, schrieb Arkadietz:
> So you tell me that valve hasn't still multi cores support?


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