And where have you been since Payback?
On 7/3/2014 1:16 PM, Marcin Paterek wrote:
Small feature? Valve is literally stealing players from community
servers. Community server operators can't deliver all game features
despite the fact they host THE SAME game. Some players tend to treat
them worse compared to official servers because of this. The only
technical advantage we have is better tickrate (at least some of us),
but I'm afraid it's only a matter of time - Valve can easily repeat
Counter-Strike: Source scenario.
2014-07-03 18:55 GMT+02:00 Gordon Reynolds
<[email protected] <mailto:[email protected]>>:
Wow, this is so not the place for a rant like this.
While your sentiment is not super far off-base, your delivery is
overly insulting and the entire diatribe just is so crass nobody
is going to take anything in here with any true seriousness.
Dropping the f-bomb multiple times and proclaiming the devs have
"taken a shit" on you is not how you raise serious concerns to ANY
group of people.
I cannot see the "partnering dedicated server" issue being the
reason for this rant, because TF2 has done something similar for
the Mann Up mode, having rewards only obtainable on official
servers. At least I hope this entire rant wasn't spawned over such
a small feature.
On Thu, Jul 3, 2014 at 12:00 AM, Fly <[email protected]
<mailto:[email protected]>> wrote:
Either all VAC-Secured servers, or, more likely, Pinion White
Label Servers.
Am 3. Juli 2014 08:44:03 schrieb Marcin Paterek
<[email protected] <mailto:[email protected]>>:
This may be dumb question, but what is "partnering dedicated
server"? Changelog:
Release Notes for 7/2/2014
[OPERATION BREAKOUT]
- Missions will now properly reward progress on partnering
dedicated servers.
- Fixed graphical glitch with water on cs_rush and
de_overgrown when shader detail is set to medium or low.
[GAMEPLAY]
- Fixed the Tec-9 weapon script.
[MISC]
- Fixed a rare crash when updating the scoreboard.
- Zooming out of a sniper scope on a map that doesn't have a
post processing entity will no longer cause a circular visual
artifact.
2014-07-03 4:21 GMT+02:00 Adam Sydnor <[email protected]
<mailto:[email protected]>>:
+1
On Wed, Jul 2, 2014 at 10:19 PM, Michael Loveless
<[email protected] <mailto:[email protected]>> wrote:
I really don't like to be this way, especially since I'm used
to the CS:GO devs taking a shit on all of us and I'm sorry
that all of you have to receive this in your inbox, but I
just wanna tell the csgo team thank you for fucking all of us
yet again tonight with their shitty little update that now
requires all 3 dozen of my populated servers to be restarted.
You guys sit back and rake in tens of millions of dollars
from this community, but have no accountability and
irresponsibly hurt the communities that have kept your game
together. What you seem to forget, before your giant money
making scheme of CS:GO, it was the public communities who
held your game together while you sat back and didn't provide
a single service other than measly game updates for 1.6 and
Source over the course of 12-13 years, whatever. Now that you
have the means to support us in every way, shape, and
form...you fuck us week after week. And even worse, you can't
even give us that nice little heads up about incoming updates
anymore. Help your public community, stop destroying it. You
should be ashamed of yourselves you fuckin assholes.
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