Var isn't about the player. It is about the server.

"This area shows the performance of the server the client is connected to. The 
"sv" tag shows the fps of the server as of the latest networking update 
delivered to the client. The "var" shows the standard deviation of the server's 
frametime (where server fps = 1.0 / frametime) over the last 50 frames recorded 
by the server. If the server's framerate is below 20 fps, then this line will 
draw in yellow. If the server's framerate is below 10 fps, then this line will 
draw in red." - https://developer.valvesoftware.com/wiki/TF2_Network_Graph
I know that is the TF2 netgraph but you get the general idea what I'm after. It 
may not be possible but it is always good to ask.
Cheers
Versatile

Date: Tue, 15 Jul 2014 17:32:47 -0700
From: [email protected]
To: [email protected]
Subject: Re: [Csgo_servers] Server Var question/request

Does that kind of information require a player to be connected to the server? 
As in: it will only be available to currently active and connected users? I 
don't know if the server knows about each player's Var.


On Tue, Jul 15, 2014 at 4:39 PM, Versatile BFG <[email protected]> 
wrote:




I know I can do that with the stats command. What I'm after is the actual Var 
output as well. Clients can get it on netgraph. I'm just after a way I can get 
it via RCON/console.

Cheers
Versatile

From: [email protected]
Date: Tue, 15 Jul 2014 09:27:18 -0400
To: [email protected]

Subject: Re: [Csgo_servers] Server Var question/request

Just to clarify, it sounds like you want to get operational information about 
the server (FPS, etc.) via a query.  Is that correct?  If so, I don't believe 
this can be done using an actual server query.  The best option is probably to 
write a script which runs the 'stat' command (and maybe a few others) via RCON, 
and then parse the output.



    - Dave

On Tue, Jul 15, 2014 at 2:38 AM, Glen E <[email protected]> wrote:






Hi,

I'm just wondering if there is a way to get the var info via a server command 
or any way of collecting it similarly to how the client does, on the game 
server.
I'm looking to monitoring the performance of our servers at certain points. 



I know stats command has the FPS and other info but is there a way to get the 
var? or can it be added to the 'stats' command as well?
Any info about this would be really helpful.



Cheers
Versatile                                         

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Dave ParkerSystems Administrator
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177


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