I'm not sure how the client collects that information. The "sv" value might be part of the data from the server in each update, but I bet the "var" value is calculated on the client. Either way, there doesn't seem to be a specific server-side variable to read which reveals this information. I think you're stuck running commands and parsing the output.
On Tue, Jul 15, 2014 at 11:32 PM, Winnie the Pooh <[email protected]> wrote: > Take a look at host_timer_report and host_filtered_time_report. > > > On Tue, Jul 15, 2014 at 5:47 PM, Versatile BFG <[email protected]> > wrote: > >> Var isn't about the player. It is about the server. >> >> >> "This area shows the performance of the server the client is connected >> to. The "sv" tag shows the fps of the server as of the latest networking >> update delivered to the client. *The "var" shows the standard deviation >> of the server's frametime (where server fps = 1.0 / frametime) over the >> last 50 frames recorded by the server.* If the server's framerate is >> below 20 fps, then this line will draw in yellow. If the server's framerate >> is below 10 fps, then this line will draw in red." - >> https://developer.valvesoftware.com/wiki/TF2_Network_Graph >> >> I know that is the TF2 netgraph but you get the general idea what I'm >> after. It may not be possible but it is always good to ask. >> >> Cheers >> >> Versatile >> >> ------------------------------ >> Date: Tue, 15 Jul 2014 17:32:47 -0700 >> From: [email protected] >> >> To: [email protected] >> Subject: Re: [Csgo_servers] Server Var question/request >> >> Does that kind of information require a player to be connected to the >> server? As in: it will only be available to currently active and connected >> users? I don't know if the server knows about each player's Var. >> >> >> On Tue, Jul 15, 2014 at 4:39 PM, Versatile BFG <[email protected] >> > wrote: >> >>> I know I can do that with the stats command. What I'm after is the >>> actual Var output as well. Clients can get it on netgraph. I'm just after a >>> way I can get it via RCON/console. >>> >>> Cheers >>> >>> Versatile >>> >>> ------------------------------ >>> From: [email protected] >>> Date: Tue, 15 Jul 2014 09:27:18 -0400 >>> To: [email protected] >>> Subject: Re: [Csgo_servers] Server Var question/request >>> >>> >>> Just to clarify, it sounds like you want to get operational information >>> about the server (FPS, etc.) via a query. Is that correct? If so, I don't >>> believe this can be done using an actual server query. The best option is >>> probably to write a script which runs the 'stat' command (and maybe a few >>> others) via RCON, and then parse the output. >>> >>> - Dave >>> >>> >>> On Tue, Jul 15, 2014 at 2:38 AM, Glen E <[email protected]> >>> wrote: >>> >>> Hi, >>> >>> I'm just wondering if there is a way to get the var info via a server >>> command or any way of collecting it similarly to how the client does, on >>> the game server. >>> >>> I'm looking to monitoring the performance of our servers at certain >>> points. >>> >>> I know stats command has the FPS and other info but is there a way to >>> get the var? or can it be added to the 'stats' command as well? >>> >>> Any info about this would be really helpful. >>> >>> Cheers >>> >>> Versatile >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >>> >>> >>> >>> -- >>> Dave Parker >>> Systems Administrator >>> Utica College >>> Integrated Information Technology Services >>> (315) 792-3229 >>> Registered Linux User #408177 >>> >>> _______________________________________________ Csgo_servers mailing >>> list [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> >> _______________________________________________ Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > > -- > -Winnie the Pooh > TimetoKill.net > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > -- Dave Parker Systems Administrator Utica College Integrated Information Technology Services (315) 792-3229 Registered Linux User #408177
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