Where do you even set net_maxfilesize? Setting it in gamemode_xx_server.cfg
does no good, nor did setting it in gamemodes_server.txt


On Fri, Apr 25, 2014 at 11:51 AM, Dennis <[email protected]>
wrote:

> Sounds more like a work around. Will it work if you set net_maxfilesize to
> let’s say 1000?
>
>
>
> Dennis
>
>
>
> *Fra:* ics [via CSGO_Servers] [mailto:[hidden email]
> <http://user/SendEmail.jtp?type=node&node=7014&i=0>]
> *Sendt:* 25. april 2014 17:45
> *Til:* Dennis
> *Emne:* Re: DecompressBZipToDisk: 'maps/mapname' too big (max 67108863
> bytes).
>
>
>
> Last night Valve "fixed" and exploit and made the limit max 64MB for
> maps. Haven't you been reading the list?
>
> -ics
>
> Joshua Travis kirjoitti:
>
>
> > Anyone else having this error recently?
> >
> > In-game it downloads the bz2 files from fast download, but errors when
> > attempting to unpack it giving the error listed in the subject line.
> >
> > And only for maps over 68mb in size (as you would expect with that
> error.)
> >
> >
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> View this message in context: SV: DecompressBZipToDisk: 'maps/mapname'
> too big (max 67108863 bytes).
> <http://csgo-servers.1073505.n5.nabble.com/SV-DecompressBZipToDisk-maps-mapname-too-big-max-67108863-bytes-tp7014.html>
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